Kyle Hilliard
- The Legend of Zelda: Ocarina of Time
- Portal 2
- Mega Man X
Kyle Hilliard's Reviews
A Hat in Time feels like a labor of love from a team that adores classic platformers. Its negative elements, like the visuals and lack of polish, are overshadowed by the fantastic gameplay and silly sense of humor
What Darksiders III lacks in production values, it makes up for with good design. The smaller, personal elements of the story are interesting, but the larger picture is confusing
The core arcade tennis is fun, and collecting rackets and leveling up Mario's tennis abilities through the campaign is a worthwhile endeavor, even if a few difficulty spikes hurt the pace
From its start 15 years ago, WarioWare has always been an exciting showcase of Nintendo's creative ingenuity delivered in seconds-long chunks. Gold continues this bizarre tradition while paying homage to the original games
World Seeker lacks the detail of contemporary open-world games, but moving around and getting into fights is fun. The story and characters (new and old alike) are engaging all the way to the explosive finale
What Supraland lacks in production value, it more than makes up for with fantastic puzzle and level design
Somerville is held back by technical shortcomings, but is full of impressive moments worth experiencing with the lights turned low and and your headphones up high. The father’s adventure lingers in my mind as I reflect on what happened, and those memories do ultimately outweigh the technical shortcomings. I hope time will provide improvements to bring the game to where it deserves to be, which is high in the sky alongside the ships of the invading forces.
Sayonara Wild Hearts' music and art combine for a stirring, unique experience.
Rainbow Curse is different from any other platformer out there. I got frustrated by Kirby's insistence on staying rolled into a ball, but plenty of moments of innovation and fun appear throughout
A charming story and world coupled with a fun leaping mechanic kept me eager to progress, even when the difficulty spiked near the end
Neverending Nightmares is an examination of inescapable sadness and horror. I can't call it fun, but it left a lasting impression on me
Gnog is a relaxing puzzle experience. None of the boxes make your brain hurt, but each offers a rewarding set of engaging tasks
Half-Genie Hero is a smooth platformer with a great sense of humor that recalls old-school platforming challenges
Bound disappoints in some areas, but it did give me a deep appreciation of ballet and dance, which was entirely unexpected
Mario Maker 3DS is missing some core features from its Wii U counterpart, but it absolutely works as a portable Mario creation suite
Crawl is a fast brawler with constantly shifting alliances that lead to excitement, confusion, and chaos all in equal measure
Moss tells an interesting story with an adorable protagonist. I count it among my favorite VR experiences
The frequent moments of action and speed are exciting, but interactions with characters are overlong, and every level feels like you're going through a new unskippable tutorial
Sushi Strikers finds an original puzzle mechanic in a genre overpopulated by match-threes, but sometimes it's too dense for its own good
Combat, puzzles, and exploration feel familiar and unspectacular, but the bizarre story and hilarious dialogue set it apart