Blake "Grundy" Grundman


34 games reviewed
73.8 average score
74 median score
41.2% of games recommended
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Though it may be initially enchanting, it won’t take long before Grimm’s spell wears off, leaving players wondering if getting some pizza is really worth all of the hassle.

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Jun 21, 2016

While far from a dumpster fire, Deadlight: Director’s Cut is a mechanically sound platformer that is ultimately rather forgettable. Bluntly put, it is a game that can be fun at times, but lacks any sort of critical hook to incentivize players to see Wayne’s adventure to completion.

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5.5 / 10.0 - Mighty No. 9
Jun 20, 2016

Look for this to become a cautionary tale for crowdfunded projects from now until the end of time. Sometimes a legacy of success isn't enough to guarantee quantifiable quality in the future. Caveat emptor, friends. This is not the spiritual successor you're looking for.

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Jun 7, 2016

As much passion as I had for the continuation of the Mirror's Edge franchise, it seems like DICE has effectively robbed all of the wind from my sails. Though the game is fine as a mediocre playable experience, many of the things that made the original so special have been neutered beyond repair.

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Jun 6, 2016

It is one thing to have a variety of different item, crafting, spell and even botany dependent mechanics, but when all of those elements begin to cross-pollinate with each other, I found myself mentally checking out. It was just too overwhelming for my dudebro brain to process all of these tools at once.

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May 31, 2016

Some players may find the predictable stage design, repetitive art assets and regurgitated waves of the same dozen character models comforting and even entertaining. However, this was the reason that I got away from the mobile platforms to begin with.

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7.3 / 10.0 - Lumo
May 24, 2016

You are most likely not going to see Lumo appearing on any “Game of the Year” lists this fall, but it is absolutely a valiant first outing for developer Gareth Noyce. The title shows that he has the chops and creativity to take another shot at a style of game that has been long-abandoned.

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May 19, 2016

Is Homefront: The Revolution the worst thing I have ever played? No, in fact it was far from it. However, the fact still remains that the end product is a mediocre interpretation of what could have been, and by all accounts should have been, something far more enjoyable. Compound these failings with an uninspired, borderline laughable narrative and the end product is something that I cannot, in good faith, recommend to anyone. Consider this your warning shot. Retreat while you still can!

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May 12, 2016

When it comes to franchises that are worth revisiting in a new console generation, Valkyria Chronicles Remastered stands as a sterling example of how to do things right. Despite a few nagging mechanics that ultimately still feel a bit unfair on the battlefield itself, this is still an evergreen experience that stands the test of time. This should be required playing for all of the former Xbots that are newly joining the PlayStation fold.

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6.8 / 10.0 - Battleborn
May 6, 2016

Gearbox attempted to think outside of the box with Battleborn and try something genuinely different. In many respects, they succeeded in this mandate.

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