Anita van Beugen


30 games reviewed
72.0 average score
70 median score
50.0% of games recommended
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Apr 24, 2024

Manor Lords launches slightly early in Early Access, but it's impressive that the game was developed by just one person. The medieval setting is utilized fantastically, and this also influences the village upgrades. As a result, the gardens of the houses have a purpose, and you need to upgrade the houses to progress. The Early Game is well-designed and requires planning. The problem is that there are few buildings and upgrades available. Due to all the missing components, I can't say that Manor Lords has a mid or endgame. Completing a scenario can quickly become monotonous. You can create an army, but combat is only a small part of the game and offers little strategy. Besides the missing content, it's also unfortunate that there is minimal information provided through statistics, making it difficult to keep track of everything. These are all issues that can be addressed during Early Access. The future looks promising, so if you want to provide feedback, feel free to purchase the game.

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Apr 23, 2024

Moon Studios is already well on its way to delivering a five-star game with challenging Soulslike combat, a dark fairy tale world, and an addictive gameplay loop.

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Apr 14, 2024

Broken Roads starts strong with its fantastic Australian setting and intriguing moral system, but ultimately falters due to a lack of clear story, impactful choices, and engaging combat, leaving it still short of the experience it could be.

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Apr 9, 2024

Ereban: Shadow Legacy, developed by a small studio, offers intriguing stealth gameplay similar to Aragami, with a mysterious story and impactful choices, though it could benefit from more character development and freedom in its short, linear levels.

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Mar 24, 2024

Lightyear Frontier offers a relaxing and smooth farming sim experience with a focus on resource gathering and building, though it lacks clear goals and a developed story.

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Classified France '44 excels with its historical context and dynamic maps, but is marred by frustrating gameplay elements and slow animations, though it remains addictive and engaging.

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Feb 27, 2024

"Welcome to ParadiZe is not a high-quality game, but it's entertaining with its humorous dialogue and story. The gameplay is satisfying, involving various weapons and zombots to fight zombies, though camp-building and protection can be challenging. While the game lacks optimization and has basic visuals, it provides simple, effective fun for those looking to enjoy some straightforward zombie action."

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"Bandle Tale: A League of Legends Story focuses on the Yordles with Lazy Bear Games' charming pixel art and humor. The game’s narrative and island exploration are engaging, though the story is shallow and involves a lot of back-and-forth. Skill management and various activities like festivals and food stands add depth, making the game feel more like a fun adventure than a grind."

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"Banishers: Ghosts of New Eden starts strong but loses its charm after a few hours. The story and characters are well-crafted, and the cinematic cutscenes and atmospheric soundtrack enhance the experience. However, the lack of meaningful choices and repetitive environments, along with unnecessary activities that highlight the combat system, are major drawbacks. Despite these issues and oversharing in trailers, the game remains worth playing for its story and atmosphere, with optional activities that can be largely ignored in favor of focusing on the Haunted Cases."

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Jan 13, 2024

"Brave Lamb Studio's War Hospital powerfully depicts the horrors of World War I, highlighting the harsh reality of not being able to save everyone due to limited resources and staff. The game’s management system, including resource production, soldier rotation, and reconnaissance, is well-designed. However, War Hospital falls short in conveying atmosphere and personality due to a lack of music and dialogue, as well as repetitive cutscenes and complications. While the game is challenging and engaging, it misses opportunities for added depth with the absence of a sandbox mode, difficulty options, and the Marie Curie storyline locked behind DLC. These features could have enhanced its personality and replayability."

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