Lyssa Greywood

fireboundfox

Favorite Games:
  • Pokémon Channel
  • Persona 5
  • Dispatch

45 games reviewed
75.4 average score
80 median score
64.4% of games recommended

Lyssa Greywood's Reviews

Lyssa Greywood has been working as a writer for over eight years, and is a review/guide writer, editor, and the PR Rep for Screen Hype, usually covering indie games with a particular fondness for cosy and dark cosy games. They're a proud advocate for accessibility and diversity in gaming, and have a deep love of folklore and narrative-driven games. When they're not writing guides or reviews, you'll find them enjoying the quiet with their two mischievous (but adorable) cats.
6 / 10.0 - Copycat
Sep 22, 2024

There’s a lot to love about Copycat, especially when it comes to the art and voice acting. The dreamscape scenes are a really nice touch, showing us plenty of Shelter-Dawn’s inner thoughts and how she feels throughout the journey. The narration from different voices adds to that feeling, weaving everything together beautifully. And while the Quick Time Events can be a bit tense, they keep you engaged at the right moments.

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Aug 27, 2024

Visions of Mana is a heartfelt return to a classic series, combining nostalgia with fresh ideas to create an experience that feels familiar and new. The story is its strongest asset, pulling you into a world full of magic, sacrifice, and unexpected twists. While the game isn’t without its flaws — especially in terms of accessibility and combat pacing — there’s enough here to keep new and old fans entertained.

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Jul 1, 2024

This is the perfect kind of game to replay. It's impossible to get every achievement in your first playthrough because the drinks you serve in response to quests change the outcome of each quest. Serve someone a drink that boosts their charisma, and they might succeed in talking down a beast that's terrorizing a nearby town. On the other hand, a drink that boosts their strength may result in a character getting injured or failing to address the root cause of the problem.

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May 20, 2024

It's such an innovative RPG design, compared to what we see a lot of in the genre now. A fully grayscale game like this is already intriguing, but I felt entranced by the white glow of the torches, unnerving floating and talking skulls, and the CRYPTMASTER themselves... I also found the rats strangely off-putting. I don't know if it was all the time I spent wandering around in Chapters 1 and 2, but... Gods, it's the eyes. So many beings in CRYPTMASTER have those weird, swirling eyes. They're difficult to look at.

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May 10, 2024

I didn't want this game to be another Stray... Stray has much more dystopian themes. It's very realistic, both in art and in the possibilities of human life that it imagines the future to hold. Little Kitty, Big City doesn't have any of that darkness hanging overhead. The freedom that a modern and funny cat game gave its own artists really shows in the weird and wonderful things that the game includes. For example, you'll see humans that are so much taller than little kitty and have no clear faces, yet they can express joy and anger easily; other animals look more detailed than their surroundings, as if little kitty sees potential friends clearer than anything else.

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