Higor Phelipe Neto Nicoli
With a campaign, which in its 8-10 hours of duration, Edge of Sanity doesn't get boring due to its great balance of story and gameplay, challenging survival, and diverse resources and survivors to find.
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Fans of narrative-driven games will certainly find Last Time I Saw You to be a visually minimalist and narratively quite moving experience.
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It's hard to recommend this project even to the target audience that is a fan of games with "anime girls". The game doesn't even give names to its few characters and still has a mediocre variety of art.
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Even though it's a bit disappointing for not standing out in its story and its elements of the genre it's part of, there's still a lot to appreciate in Rogue Flight. Very responsive and challenging combat, vast customizations, and quite fun unlockable game modes. Even with little room for development, Nadia and the supporting characters have charisma and the weight of what's in the game is well communicated to the player. A recommended experience for more casual fun focused on its great gameplay.
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The re-release of Fear the Spotlight certainly helps Cozy Games Pals bring greater notoriety to it's game, and in fact, it's current version is justified. With expanded gameplay and storyline content, in addition to Portuguese subtitles, the various puzzles and documents can be understood properly. Despite its direct adversities, easily overcome by simply walking in a straight line, it is difficult to point out any other drawbacks to the game. With no gratuitous scares and a strong focus on its narrative, Fear the Spotlight is even recommended for an audience outside the horror game scene, since its puzzles and narratives are the focus of the experience, resulting in a pleasant pace from start to finish. A great debut for Blumhouse in games, which already promises more ambitious future projects.
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Alba and Neva's journey was the most captivating I've experienced since the boy and Trico in 2016's The Last Guardian. When necessary, the game transitions seamlessly between simple, epic and moving tones. Combat is responsive and challenging in the right measure. It maintains strong and reflective themes such as perseverance, family and the Cycle of Life. And what was most praised in its previous project is once again present with more variety of music, colors and impeccable animation fluidity. An excellent game for fans of the genre.
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