Matheus Jenevain
- Final Fantasy Tactics
- God Hand
- Shin Megami Tensei V: Vengeance
Matheus Jenevain's Reviews
I had a great time with WWE 2K25. Wrestling fans are in for another great year, and I believe that anyone who enjoys the sport or is curious about it will find a lot to enjoy here.
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It’s a bit difficult to recommend SYNDUALITY Echo of Ada. Sure, fans of extraction shooters and mechas will find something to enjoy, but only if they pay the appropriate taxes. However, it’s hard to enjoy the game when you think about how much you have to “work” to get basic things, something that unfortunately shouldn’t happen in paid titles like this.
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My time with Atelier Yumia: The Alchemist of Memories & the Envisioned Land was a recipe for success, in which the sum of all the high-quality parts more than made up for the ones that weren't so high.
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Beyond the Ice Palace 2 is a good choice for fans of the metroidvania genre, especially those who want something closer to the platform and action side of the old games.
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Although the premise is interesting, the narrative didn't shine as it could have, and I thought the humor and characters ended up being too forced.
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I think Slime Heroes is a good choice for everyone, regardless of whether they are fans of the genre or not. Still, I think it can also count as a good first “soulslike“, very friendly
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Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars is a great compilation of two JRPGs that, in my opinion, are excellent from a franchise that no longer receives the love it deserves.
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Voidwrought is a treat for fans of the genre. Although it doesn't stand out in terms of mechanics, the title does everything competently and, without a doubt, delivers more than enough to guarantee us good hours of gameplay.
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The game has a very fast and dynamic combat system, ship battles that are very fun to face, a good range of customizations for both the protagonist and the ship, a light and unpretentious plot, crazier substories than ever to follow, lots to do, minigames, in short. Everything we want. Except for the unimpressive visuals, the shrinking of heat actions and the usual reuse, I don't have much to complain about.
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The game is very simple in its various facets and does not offer much to keep the player engaged for a long time.
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The Legend of Heroes: Trails through Daybreak II seemed like a good way to show how old franchises can still improve over time. The title managed to capitalize on all the strengths of its predecessor, improving them, while working to correct the weaknesses.
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Momodora: Moonlit Farewell delivers solid gameplay that is as enjoyable to control as it is to watch. The title has good mechanics, applies them successfully, and also rewards the curious player who searches every nook and cranny.
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We have a roguelike with solid foundations, which delivers what is expected of the genre along with fluid and fun gameplay for up to four players. In addition, the variety of turtle abilities and upgrades give a good variation to the formula, allowing the use of several builds so that no player can find fault.
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We have a really cool plot with charismatic and captivating characters, a lively and super detailed world, lots of fun mechanics, a lot of things to do and discover, skills to improve and they even made it easier to get our schnapps to save the game. Look how wonderful!
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Orcs Must Die! Deathtrap is a very fun game, which offers a good dose of chaos and chaos combined with the good old tower defense scheme.
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FREEDOM WARS Remastered was still a joy to play. I'm really glad that titles like it are being revisited, and I hope that other rare Vita gems will fall back into our loving arms.
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I found the combat to be quite fun and, despite the low selection of equipment at the beginning, it managed to challenge and engage me in equal measure. I also found it fun to explore and find secrets, even if I did get a little lost at times or didn't really know where I came from or where I should go. These are small things, but they end up making a difference.
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Phantom Brave: The Lost Hero manages to bring many iconic ideas from the previous game, such as the confinement system, while also injecting new life and ideas to make the formula even more refined and appealing to the new generation of players.
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We have a beautiful game to look at and hear, with precise and refined gameplay that will easily please any fan of the genre.
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The game creates a really cool atmosphere, combined with fun and challenging exploration. In addition, the puzzles and clue system help to differentiate the game from its peers, challenging the player while also keeping them intrigued to discover what lies ahead.
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