Matheus Jenevain
- Final Fantasy Tactics
- God Hand
- Shin Megami Tensei V: Vengeance
Matheus Jenevain's Reviews
FINAL FANTASY TACTICS – The Ivalice Chronicles remains a timeless classic and a must-have for everyone, whether they're fans of the genre or just looking for a good narrative to get involved in and a world to immerse themselves in.
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HOTEL BARCELONA is an experience as intriguing as the hotel itself and its residents. On the one hand, there are moments that are super fun, followed by others that leave us a little frustrated.
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Atelier Resleriana: The Red Alchemist & the White Guardian was another good addition to a franchise full of good games.
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The Rogue Prince of Persia was a game that was a real joy to watch grow from its small steps in early access to this point.
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Towa and the Guardians of the Sacred Tree is a very fun rogue-like game, and it's even among the most enjoyable I've had the opportunity to play this year.
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I believe Jotunnslayer: Hordes of Hel delivers more than enough to please players of the genre and even those who are unfamiliar with the style and want to check it out.
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The game has a very original theme, a considerable number of build options, several ways to improve our character, an interesting replayability factor, and also an easy-to-pick-up-and-play gameplay. On the downside, I can only mention that the enemies have too much health at times, and that the plot could explore its potential more.
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Hell is Us was a game that really captivated me. Even though it doesn't employ all the expected Souls-like mechanics, the plot and setting were more than enough to keep me glued to my seat throughout the entire game and, I might add, engaging with what was happening at every turn.
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STORY OF SEASONS: Grand Bazaar, readers, is another good entry in a quality franchise that, time after time, graces us with good opportunities to switch off our minds and fulfill our dream of being kings and queens of cattle.
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I had a lot of fun with 9 Years of Shadows. Furthermore, I'd say it has the potential to please genre fans and, more than that, be an excellent gateway for those who are new to metroidvanias.
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Killing Floor 3 seemed like a fun game to play, but it doesn't offer everything it could to be a truly rewarding experience.
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Moroi ended up being a much less magical and fantastical experience than it could have been. The premise is good, has potential, and even manages to leave us quite impressed at certain moments. However, the overall experience doesn't deliver, especially in the gameplay, which ultimately makes this fairy tale not as fabulous as it could have been.
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We have a remaster of an already incredible title, now with renewed and beautiful visuals. Furthermore, the adventure remains phenomenal, the gameplay fun and full of freedom, the story interesting to follow, and the content vast and rewarding.
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FRONT MISSION 3: Remake continues to be a very fun game and, I believe, one of the highlights of the series. It has more than enough to please fans of the tactical JRPG genre and giant robots and, barring one or two mistakes, it is a must-play for those who enjoy the style.
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My experience with FANTASY LIFE i: The Girl Who Steals Time was beautiful. I really enjoyed what the title offered, and I was surprised by the amount of content I explored and, even more, by how much I still have to explore.
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RAIDOU Remastered: The Mystery of the Soulless Army, readers, really managed to fulfill its goal of modernizing a classic title that, given the time it was released, is still very fun to play.
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Chronicles of the Wolf, readers, was a pleasant surprise in this new wave of metroidvanias that we have been seeing on the market lately. The game was built on solid foundations, which seems to me to be a good understanding of what makes the genre something special and, all things considered, quite competent and successful.
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It's a commendable endeavor, indeed, and I really enjoy seeing franchises trying new things, both in their mechanics and their overall aesthetics.
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Even though I had fun with the combat and forging mechanics, and was intrigued by some aspects of its narrative, I felt that the title wasn't all it could be due to some flaws that affect the experience as a whole.
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Yasha: Legends of the Demon Blade is a competent roguelike, capable of serving as a good gateway for curious players and a good distraction for fans of the genre. Although it misses many good opportunities, the title does enough to deliver what it sets out to do and give us a few good hours of fun.
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