Simone Cantini


386 games reviewed
73.2 average score
75 median score
41.5% of games recommended
Are you Simone Cantini? If so, email critics@opencritic.com to claim this critic page.
90 / 100 - Moss
Mar 2, 2023

The PS5 versions of Moss and Moss: Book 2 are greatly enhanced by PlayStation VR2, making Quill's adventurous world even more captivating and vibrant. The gameplay impact is minimal, remaining unchanged apart from the dual interaction enabled by the two accompanying controllers. The experience's beauty remains engaging and fun as in the original releases. The only flaw is the lack of a free update for those who already own the older versions and the wait for the third episode of this beautiful IP.

Review in Italian | Read full review

The transition from virtual reality to conventional gameplay is rarely smooth for video games, and Jurassic World Aftermath Collection doesn't escape this. Developed by Coatsink, much of its charm lay in the anxiety of experiencing events firsthand, a sensation drastically reduced when confined to the Nintendo Switch screen. The gameplay concept, weakened by some uncertainties, doesn't mitigate this, resulting in a solid but quickly exhausting title. If you're a fan of the brand, it's worth a try, but watch for patch updates before making a purchase.

Review in Italian | Read full review

Mar 1, 2023

It took some time to finally see BROK The InvestiGator in action in all its scaly splendor, but the wait was worth it, thanks to COWCAT Games. Fabrice Breton's new work presents a unique identity with a mix of well-integrated ideas and high replayability for completionists. Featuring an interesting story we can approach in multiple ways, the French coder's work is recommended for adventure game fans and those who aren't, thanks to the freedom it offers.

Review in Italian | Read full review

90 / 100 - Rez Infinite
Feb 28, 2023

Tetris Effect: Connected and Rez Infinite return to PSVR2 in their best versions, offering the excellent gameplay seen before with unparalleled virtual clarity. Playing with Sony's new headset is currently the most convincing way to experience the blend of game, images, and sounds that Enhance's productions offer. The only downside is the lack of a free upgrade to this new version, but these titles still do justice to their virtual renditions.

Review in Italian | Read full review

85 / 100 - Fight'N Rage
Feb 28, 2023

Can a single developer create a great game? Many illustrious examples prove this, and Fight’N Rage is another confirmation. Seba Games Dev's title is a well-crafted gem, offering a lengthy progression with multiple paths and a deeply satisfying combat system. Full of additional content that greatly expands the offering, the brawler's only flaw is its difficulty, which is overly intense in some parts, potentially causing rage quits for less patient players. Despite this, the experience is rich and enjoyable, recommended for genre fans.

Review in Italian | Read full review

50 / 100 - Wanted: Dead
Feb 14, 2023

Wanted: Dead had intriguing premises, given the pedigree of the names involved and the intent to blend Ninja Gaiden-style action with SEGA's Yakuza humor. Unfortunately, it collided with mediocre technical execution, characterized by questionable technical and aesthetic performance, and a combat system unworthy of the names attached. Despite its challenge, if such an action game presents its best aspects in the secondary minigames, something has clearly gone wrong.

Review in Italian | Read full review

SpongeBob SquarePants: The Cosmic Shake doesn't aim to revolutionize, opting instead for a canonical and predictable approach. Despite being too classic in mechanics, the team managed to enrich it with some pleasant variations that add a bit of zest to this multiverse adventure. Fun and colorful in its simplicity, SpongeBob SquarePants: The Cosmic Shake could have dared more, but it still provided a satisfying and dignified experience. If you're a fan of the funny sponge, feel free to adjust the rating to your liking.

Review in Italian | Read full review

Feb 6, 2023

Everything sounds great so far, but why not a perfect score? Despite the undeniable effort in making the Dead Space Remake, technical flaws and a non-user-friendly price should not be overlooked. I'm particularly strict regarding remakes, given the production efforts are not equivalent to creating something from scratch. Therefore, the full price is a crucial consideration, especially for those who played the original Isaak's adventure. Coupled with a technical department that, though convincing, has some performance issues, the highest rating remains just out of reach. Despite these criticisms, it's a commendable work, owed to an excellent base still today in terms of gameplay and design. However, I must judge the remaking effort, which is of high quality but not without some flaws.

Review in Italian | Read full review

60 / 100 - Forspoken
Feb 1, 2023

Once hailed as a symbol of Sony's external partnerships, Forspoken has buckled under the weight of expectations, transforming from an unintended herald of technique to a rather standard exclusive. Frey's adventure is unlikely to be remembered for its emotional impact, above-average performance, or game design, as Luminous Production's title is as conventional and predictable as can be. Based mainly on its well-crafted combat system, the game features an uneven progression, set in an exciting and rich world but terribly monotonous in its variety. A pleasant game to play, but terribly harmless, and given the many upcoming productions in 2023, it's unlikely to be remembered at the year's end.

Review in Italian | Read full review

70 / 100 - BLACKTAIL
Dec 15, 2022

Blacktail is a convincing debut for The Parasight, though it shows some naivety, perhaps due to an excessive desire to impress players. The moral choice mechanism is too subtle and lacks real gameplay impact. The combat system, while not to be discarded, is overly rigid and quite challenging. Despite these issues, Yaga's tormented story is entertaining, thanks to a well-characterized game world and effective script. A debut with flaws, but its strengths confirm it as an enjoyable title with a decent personality.

Review in Italian | Read full review

50 / 100 - Do Not Open
Dec 2, 2022

Do Not Open starts with great premises and quickly presents some brilliant ideas, creating an oppressive and mysterious atmosphere. Unfortunately, the house of cards collapses when Nox Noctis's gameplay mechanics take center stage, turning the game into something truly scary for all the wrong reasons. Exasperated trial and error, sometimes absurd difficulty (compounded by unreadable hints due to poor screen rendering), and an enemy that, once appearing, makes everything frustrating and unplayable, all undermine the debut of the Spanish team. Despite showing some promising elements, they need to refine their aim.

Review in Italian | Read full review

Nov 29, 2022

Last Days of Lazarus represents a bittersweet debut for Darkania Works, showcasing their ability to craft an intriguing plot and well-oiled gameplay concepts. However, the flip side is the game's thin interactive structure, with major complications (for the player) stemming from an annoying cursor and a somewhat disjointed story progression. Ultimately, it's a production with undeniable potential and passion from the development team, but it needed more depth to truly soar.

Review in Italian | Read full review

At the end of the day, after the roughly five hours needed to reach the credits, Asterix & Obelix XXXL: The Ram From Hibernia earns a passing grade, given the evident limitations that partially undermine Osome Studio's new work. These limits revolve around a concept that is too simple and predictable, with co-op and interesting puzzles being its main strengths, aside from the character charm. The adventure is solid overall but lacks that spark to make a real difference, especially in a crowded release period. What remains is an honest and enjoyable game, proportionate to its price, but not one to leave an indelible mark on players' memories.

Review in Italian | Read full review

The Dark Pictures Anthology: The Devil in Me really frustrated me, as it was supposed to represent the culmination of Supermassive's experience in this project but fell victim to some glaring design flaws. While the gameplay variety and scope are the broadest of the series, thanks to some embryonic introductions, the overly stretched duration diluted the moments of true active tension, which, though always present, is more tied to environmental construction than actual gameplay situations. This isn't a complete failure, as fans of the British team's creative vision will still enjoy it, but the hidden potential of this sadistic story is less explosive than it could have been. Now we wait for the next season, hoping the expansion ambitions find their right sublimation.

Review in Italian | Read full review

Nov 18, 2022

The definitive Kratos? Bold and perhaps counterproductive, but after completing Santa Monica's epic orchestrated effort, I'm ready to take a firm stand—favorable towards our trusted Spartan. God of War: Ragnarok is undoubtedly the series' pinnacle, thanks to enviable balance and maturity, unimaginable at its carefree beginnings. Kratos has evolved, and so have we, deserving applause for guiding us effectively through this winding path of change. Further innovation after the 2018 revamp would have been risky, so Eric Williams and the team wisely refined the new course initiated by Cory Barlog, delivering a game that improves and expands on its predecessor. The result is a must-play for Sony console owners and those who love great games. For everyone else, there's an endless catalog of productions to explore.

Review in Italian | Read full review

Nov 10, 2022

I generally dislike roguelikes, but when they're as fun and full of personality as Paper Cut Mansion, even I can momentarily set aside my biases. Space Lizard Studio's game, despite some minor flaws, offers an original and enjoyable recursive experience, even after multiple deaths. The unique art style, combined with a fitting and well-crafted soundtrack, makes the game very intriguing and well-built, with high replayability incentives from the numerous available endings. It's just a shame about a few technical and design uncertainties.

Review in Italian | Read full review

Nov 10, 2022

Playing with the past, if not done skillfully, can be risky. Given Square Enix's decades of experience, the current state of Tactics Ogre: Reborn is somewhat disappointing. While the structural updates are mostly convincing, the difficulty balance, due to new features, sometimes irreparably undermines the overall experience—unless you're an impeccable strategist with extraordinary patience. The potential for success after 27 years was evident, considering the game's tactical RPG excellence, paving the way for successors like Final Fantasy Tactics. Hopefully, it will soon shine on our screens again without losing its charm to poor decisions. Dreaming is free, after all.

Review in Italian | Read full review

75 / 100 - The Chant
Nov 8, 2022

The Chant isn't a masterpiece that will redefine the horror genre, but it achieves a respectable overall result. Brass Token's production merits are found in its elements, which, while not revolutionary, work well together. The result is an engaging and tight adventure that avoids unnecessary padding, aiming for the goal without unnecessary frills. Despite some fundamental naivety, which partially undermines the overall outcome, Jess's adventure deserves attention from survival horror fans. It debuts in a crowded period, but that doesn't affect its rating here.

Review in Italian | Read full review

Nov 3, 2022

A winning team doesn't change, as I said at the beginning, but if the changes yield results like those in Mario + Rabbids: Sparks of Hope, then we can safely go beyond this old saying. While recognizable in its main structure, the Rabbids' new foray into the Nintendo world has modernized the appreciated mechanics from Kingdom Battle, enhancing tactical potential and freedom of movement and stage approach. Fun and well-crafted, Ubisoft Milano's new work will surely delight fans of their previous work and convince those not yet charmed by one of the most bizarre and unexpected crossovers in the gaming world.

Review in Italian | Read full review

Oct 26, 2022

I won't beat around the bush: Dragon Ball: The Breakers is insufficient in every aspect, lacking both in gameplay and technical quality. Bandai Namco's work does little to entertain, confined to a single game mode plagued by imbalance, making most matches frustrating. The core idea isn't bad, but without content updates and fixes, it's unlikely this asynchronous multiplayer offshoot of Akira Toriyama's work will last long.

Review in Italian | Read full review