Zachary Holmes
House of Lost Souls wants to be a thoughtful exploration of grief wrapped in a psychological horror experience. In some ways, it succeeds—it captures the emotional weight of returning to a place that holds nothing but pain. But the game can’t get out of its own way. For every genuinely creepy moment, there’s a broken door. For every emotional payoff, a badly delivered monologue. This is a haunted house game built on a good foundation—but one that desperately needs more time in development, better writing, and fewer ghost screeches.
POLARIS is a game with strong foundations, offering an exciting mix of destruction, flight-based combat, and cooperative gameplay. However, its lack of deeper progression mechanics, limited mission variety, and shallow looting system prevent it from being a truly standout title at this stage. If the developers continue iterating based on community feedback, adding more diverse objectives, refining combat balance, and expanding progression systems, POLARIS has the potential to evolve into something truly special. For now, it’s an enjoyable co-op shooter with solid mechanics, best played with friends, but lacking the depth needed for long-term engagement.
Super Engine GT Turbo SPEC is fun, accessible, and charming in its presentation, but ultimately limited in scope. It looks the part, plays smoothly, and feels nostalgic, but it runs out of gas too quickly for serious racing fans.
Pick Me Pick Me is smart, funny, and completely original. It reinvents the dating sim by throwing in competitive PvP, live AI interactions, and unpredictable sabotage cards. It’s everything you didn’t know you wanted in a party game—until the tokens run out. If the devs shift to a one-time purchase or a more generous free-to-play system, this could be a breakout hit. Until then, it’s a brilliant game in a frustrating wrapper.
Warside is full of good ideas, solid mechanics, and clear passion—but it’s not ready for prime time. It plays like a polished prototype that slipped out under pressure. While it can be fun for tactics veterans, the bugs, balance issues, and lack of polish make it a hard sell at launch. Buy it if you’re patient, passionate about Advance Wars-style games, and willing to support development. Wait if you want a finished campaign, strong writing, or competitive multiplayer out of the box. That said, Warside deserves a second look in a few months—if the developers follow through on their patch roadmap. There’s a strong game in here. It just needs more time in the trenches.
STAR WARS: Episode I: Jedi Power Battles is a fun but flawed blast from the past. For those who grew up with the original, this re-release offers a chance to relive the chaotic lightsaber battles and platforming mishaps that made the game memorable. However, if you’re expecting a full-fledged remaster with significant improvements, you might be disappointed. For newcomers, the game is still worth a try—especially if you have a friend to play with. Just be prepared for a few frustrating moments along the way. Ultimately, Jedi Power Battles is a game that thrives on its nostalgic charm, and for many players, that’s enough.
Sniper Elite: Resistance is a solid yet unambitious entry in the franchise. It delivers the tactical sniping and stealth gameplay that fans have come to expect, but its heavy reliance on recycled content and lack of innovation prevent it from standing out. For die-hard fans, the game offers enough enjoyment to warrant a playthrough, particularly on sale. However, newcomers or those seeking a groundbreaking experience may be better served by revisiting Sniper Elite 5. Ultimately, Resistance feels like a missed opportunity—a competent but uninspired addition to a beloved series that’s overdue for a true evolution.
Infected Dawn offers a tense mix of strategic resource management and eerie exploration—an immersive survival challenge for true zombie aficionados.
Mining Company is a mess—but it's your mess, and that’s where it succeeds. If you’ve got a crew of friends, some patience, and a taste for unpredictable co-op horror, this game is a $5 gamble that might just pay off in laughter, panic, and some very bad space trades. Just don’t expect it to hold your hand—or work perfectly. Mining with monsters, broken mic settings, and pure co-op chaos. Best served with friends.
Back: Fade is a hot mess—and it’s all the better for it. Equal parts terrifying and ridiculous, it’s a trashy horror gem that fans of FMV, cult cinema, and experimental storytelling will love. It’s not for everyone. But if your idea of a good time includes haunted birthday parties, possessed teddy bears, and dialogue so strange it could summon demons, Back: Fade is the experience you didn’t know you needed.
The Precinct doesn’t reinvent the sandbox genre—but it does turn it on its head. Playing the cop instead of the criminal is a smart twist, and for a few glorious hours, it feels like a fresh take on old-school open-world chaos. The detail in procedures, the wild chases, and the sheer charm of the 80s aesthetic make this a memorable ride. But it's not without its problems. From bugs to repetitive systems, there's a rough layer that could frustrate more detail-oriented or single-player-focused players. The game shines brightest in its first act—and if Fallen Tree Games continues patching and expanding it, there’s a real gem buried beneath the jank.
Orcs Must Die! Deathtrap isn’t just Orcs Must Die 4—it’s a faster, tougher, and more strategic evolution of the franchise that incorporates roguelite mechanics and a more skill-based approach to orc-slaying mayhem. For those who love intense action, dynamic traps, and cooperative strategy, this game is an absolute blast. However, its steep difficulty curve, shorter campaign, and potential reliance on paid expansions might leave some players hesitant. Should you buy it? If you enjoy challenging, fast-paced gameplay with roguelite progression, then absolutely. If you’re looking for a casual, traditional OMD experience, you might find this entry a bit too brutal. As it stands, Orcs Must Die! Deathtrap is a wildly entertaining game that keeps the spirit of the franchise alive—just with a much higher skill ceiling.
Ambulance Life: A Paramedic Simulator is a solid foundation for an EMS simulation game, offering a level of medical depth rarely seen in the genre. It delivers a thrilling experience with high-pressure decision-making, a rewarding progression system, and intense large-scale emergencies. However, its immersion is undercut by AI inconsistencies, frustrating bugs, and missing realism-enhancing features. For those who enjoy simulation games, Ambulance Life is worth considering, especially with the potential for future updates and community-driven improvements. If you’re willing to look past its flaws, the game offers a unique and enjoyable take on the world of emergency medical response. With more polish, AI refinements, and additional features, it could become the definitive paramedic simulator.
Into the Dead: Our Darkest Days is a gritty, promising survival sim that nails tone and tension—but still needs polish and balance to reach its full potential. It’s not for everyone. But for fans of This War of Mine or Project Zomboid who want an emotional, side-scrolling survival experience with real stakes, it’s worth watching—and maybe even playing now.
Office After Hours offers a thrilling mix of mystery and puzzles in a familiar setting. Get ready to uncover the oddities lurking behind your workplace's facade.
Surprisingly deep, occasionally repetitive, and always charming. Nice Day for Fishing proves you don’t need a sword to be a hero—just a good rod and a better hat.
It’s dumb, fun, and soaked in blood. Zombie Army VR doesn’t reinvent the genre, but it does deliver five hours of solid undead-blasting chaos.
A crime-sim that’s more vacuum than violence, Cash Cleaner Simulator carves out a fresh niche with its hyper-specific theme and cozy execution. It’s not going to change the genre—but it might change how you feel about a dirty stack of twenties.
Among The Whispers – Provocation isn’t just another ghost game. It’s a love letter to patient, atmospheric horror with a focus on narrative and simulation. If you liked Paranormal P.I., Phasmophobia, or The Mortuary Assistant—but wanted a more intimate, lore-rich solo experience—this should be on your radar. The game launches tomorrow on Steam, and based on what we played, it’s well worth checking out. Don’t blink—or you might miss the ghost standing right behind you.
Wizordum is a magic-fueled shooter that casts a powerful spell—until it occasionally trips over its own robes. It nails the look, the feel, and the pace of a 90s fantasy FPS, and it comes packed with just enough modern convenience (like a level editor and leaderboard challenges) to keep it relevant. The combat is consistently fun, the secrets are satisfying, and the world is worth exploring. But cluttered inventory systems, uneven pacing, and a few too many "gotcha" moments drag down what could otherwise be a near-perfect spell-slinging romp. If you're here to blast skeletons, soak in some pixel-art charm, and unleash hellfire with your fingertips, Wizordum absolutely delivers—just don’t expect perfection in every spell.