Wendel Barbosa
STAR WARS: Knights of the Old Republic II: The Sith Lords is proof that it is possible to make a good STAR WARS game. However, the idea of re-releasing the game almost twenty years later, without much new content, replicating the original, simply to generate hype for the currently in-production remake of the original KOTOR, wasn't the best. At least in terms of execution: it's more of the same.
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Souldiers is a great choice for those who enjoy a good Metroidvania with a retro look. Exploring the environments and facing the various monsters and enemies is a pleasure, whether playing on TV or in handheld mode. The story, though simple, holds mysteries that are revealed as we progress. Each new ability or power acquired encourages us to return to the environments to discover new secrets. Combine all this with an incredible soundtrack. It's guaranteed fun!
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Added to the somewhat confusing gameplay and rigid mechanics are constant framerate drops, especially when multiple monsters appear on screen. Regardless, the blend of Lovecraftian horror aesthetics, music, and sound effects that perfectly match the game's atmosphere and the mystery surrounding the story, turn Source of Madness a good choice for those who enjoy the subgenre.
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There's no reinvention or reimagining of the zombie shooter. Amid so many excellent works reviving past games, like Tony Hawk's Pro Skater, Crash Bandicoot, Resident Evil (minus the third), and Final Fantasy VII, the studio behind THE HOUSE OF THE DEAD: Remake seems afraid to venture. Honestly, I don't even know if the "remake" moniker would suit MegaPixel Studio's work. Sure! They developed the game from scratch, but it's an almost frame-for-frame copy of the original, with visual and audio improvements, a more balanced difficulty level, and the occasional gimmick. It's a remake that feels like a remaster.
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Super Mombo Quest relies on simplicity and the synthesis of elements from some successful platformers to create something unique. The main character, despite having no dialogue, is charismatic and easily creates a connection with the player. The title, however, is not without its problems. The Metroidvania elements could have been better explored, Mombo's abilities are also underutilized, and the difficulty could be a bit higher, without—of course—making the game prohibitive for certain audiences. Still, Super Mombo Quest enchants, entertains, and demonstrates that Brazil has great potential in the gaming industry.
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