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Personally, I loved the story of Shuten Order, and I think it’s a game that deserves to be played. However, there’s one thing that’s practically shooting itself in the foot: the translation, which can’t stay consistent and gives the impression that a quality‑check was missing to make it perfect. That said, if you’re looking for a story that will get you hooked, then it’s definitely a game I can recommend, especially for those who appreciate the tone that Too Kyo Games knows how to deliver.
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Mind Over Magnet is a great recommendation for anyone interested in game design, especially platformers. Despite its simplicity, there's a lot to learn from what's presented here, and it's quite enjoyable even for those just curious like me. The game fits perfectly into the portable console space, so there's no doubt that the Nintendo Switch is the ideal platform for playing.
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Story of Seasons: Grand Bazaar is a fun game that modernizes the original title and makes it more accessible not only to veterans but also to newcomers looking to explore the series. The bazaar and its general mechanics integrate well with the franchise's traditional formula, offering a truly enjoyable and highly addictive experience.
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Curiously, everything that can be said about Iwakuria Aria as a game can also be said about the character Iwakura Aria. It is a beautiful but imperfect game, its themes are what define it, in addition to being much deeper than the surface shows and filled with layers. At the end of the day, what remains of Iwakuria Aria is a solid and balanced experience that has a lot to say.
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Shantae Advance: Risky Revolution is a good action platformer that manages to present a world filled with charm and worth exploring. Though a few details may be inconvenient for those already used to modern games in the genre, the experience balances out the effort.
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Analyzing the game itself, it's impossible not to recommend it, despite my reservations. While it's not the showcase it seemed, it remains an interesting mix of controls, with a certain charm in the interactions between avatars, both in and out of matches.
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The impression I get is that Madden is made exclusively for those who already understand the sport, for those already in this niche, and it's unlikely to "capture" anyone from outside. If you're a fan of the series, you might have read this text with hatred and be cursing even the fifth generation of my family, but look, I'm open to receiving tips or even video recommendations to better understand the game. I'm frustrated because I thought it was impossible for me to simply receive a game that I couldn't actually "play," but that's basically what happened here.
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In an industry rife with empty releases made solely to fill the table and works of art ruined by corporate greed, stopping for a few hours and experiencing a title like OFF is almost like a punch in the face, a questioning of morality in the form of a meta-commentary on the consumption of video game media, but at the same time, a reminder that the world is much bigger, and that real art is still worthwhile.
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The diversity of each member's personality and background, as well as the field they each work in, helps BUSTAFELLOWS Season 2 be a fun game that never loses its charm, further enchanting fans of the franchise. Furthermore, in this second game, the script is much more direct and sincere than the original. It's brutal and explicit when necessary, sparing no words when describing what's happening.
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"Dear me, I was…" is one of those difficult games to analyze, because the experience is entirely about the emotions it makes you feel, and you have to be very careful not to reveal too much. But I can safely say that this is a very easy game to recommend to lovers of narrative adventures and that it reminds you why video games should also be considered works of art.
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NINJA GAIDEN: Ragebound is a fantastic 2D title that honors the franchise's legacy. The game could easily be considered the fourth installment in the classic saga, blending the fast-paced, challenging gameplay of the originals with the frenetic, master-friendly action of the 3D titles. Combining the best of both worlds, the title is excellent and highly recommended for those seeking a high-quality ninja experience.
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Despite being only an hour long, "and Roger" doesn't need more than that to captivate the player and make them understand the story's narrative. The way it's presented and how it uses both gameplay and art style to represent the protagonist's experience is nothing short of brilliant.
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Instead of reliving the glory of one of the best rail shooters of the '90s, THE HOUSE OF THE DEAD 2: Remake feels more like an unfinished experiment, desperately trying to balance the new with the old, but failing. If you were hoping for a triumphant return of the series to the Nintendo Switch, you're better off waiting for a new attempt, or revisiting the arcade.
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GRADIUS ORIGINS is an essential pack of the shoot'em up history with high quality games and rich quality of life tools. Despite a few issues that should have been avoided, it's the kind of collection that's essential to keep such a valuable videogame history legacy alive.
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Despite everything, amidst so many options to play the iconic D&D adventures right now, it's up to you to decide if you're nostalgic enough to experience this adventure from the franchise's remote videogame times.
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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 is a visually stunning experience that fulfills its role of transporting players to the world of the Demon Slayer anime. The moments of excitement and fidelity to the original work very well, especially for fans. However, it suffers from a common problem in licensed games: a lack of boldness. The repetitive structure, rigid narrative, and lack of alternative modes leave the experience shallow. And even with the polished visuals, technical issues and gameplay limitations prevent the game from reaching a higher level.
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Super Mario Party Jamboree is a game with plenty of modes and content, very competent, and paying extra to have access to an expansion that seems rushed just to justify a few features of the new console doesn't seem like a good deal. I found no bugs, the online works well enough and the new minigames may be fun for a week, but, after that, what is left? The excellent original game that already existed.
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Simple things done well will always be enjoyable; it's not always necessary to rethink how video game concepts are presented to players to ensure a pleasant experience. Earthion is proof that starting a game that engages the player right away can be an experience every now and then.
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Despite the weak action, Noctuary has good ideas and a rich world that could build on what worked here and address a few issues that were lacking. Starting with one that I find quite problematic: the game's lack of visual accessibility options: While beautiful, the interface limits text size, making it difficult for those with some degree of visual impairment to read the menus and subtitles. While uninspired, the action scenes are entertaining to a certain extent, but their limited number makes them seem more like barriers to admiring the game's story than a playful element where the characters' powers can be seen in action and the antagonists can demonstrate the magnitude of the threat they pose. I hope the developer sees the project as a good start and brings us an adventure in which the quality seen in the narrative is also seen in the action!
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Arcana Famiglia Rinato is a game with a very interesting proposal, that's for sure. I really enjoyed the attempt to represent the story in an animated manga format. However, in just about everything else, the game is lacking, with a story that takes a long time to conclude, as well as a very poor translation quality, make me not want to recommend this title to anyone.
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