Despite those disappointments and Square's lack of appropriate messaging that this is only Part 1 of a larger story, I still largely enjoyed my time with Final Fantasy VII Remake. The exciting combat system, the ridiculously amazing soundtrack and a Midgar that was a joy to look at and run through all combined to give me a fuzzy feeling inside I only ever got from playing the original.
Aside from the ridiculous lack of an autosave feature, I absolutely adored my time with this bright and colorful game. If I wasn't admiring the gorgeous aesthetics, I was bopping to the catchy soundtrack. And on top of that, the combat system proved to fun enough to keep me engaged from start to finish.
If you're a fan of the franchise and felt betrayed by Payback in 2017, then Need for Speed Heat is worth your time. With a packed roster of over 120 cars, a well-designed and gorgeous city to explore and race in, and a huge emphasis on customization, it's undeniably Ghost Games' apology letter for 2017's mess of a game.
The Witcher 3 on the Nintendo Switch, despite its many optimizations, remains a technical masterpiece considering the console's limitations. Playing in handheld is downright magical and masks some of its visual shortcomings. Well worth giving it a shot, even if you've already experienced the game elsewhere.
This all culminates in a $40 expansion that I feel could have easily been priced at $60. Sure, we do only get one new area to complement that original game's five, but Iceborne cleverly integrates the previous areas into easily half of its main campaign, and it's just as fun revisiting them all under new circumstances with new or returning monsters to hunt. There is so much to do, whether it's the chunky and sizeable campaign or the plethora of things to do once the credits roll.
With all of the improvements already added in, seasons which give further incentive for players to start new characters, as well as the addition of the Necromancer class, this is without a doubt the definitive version of Diablo 3.
Despite the repetitive nature of Starlink, I still mostly enjoyed my time with it, and I think that's partially because it doesn't feel bloated content-wise. In the end, it's a game made for a younger crowd of gamers, and if I put myself in that mindset, Starlink is one hell of a good time.
While it may not resemble the older games in the franchise, that might actually be its strength. It proves that just like Kratos, who was able to mature and grow as a character, letting go of his past while not forgetting who he was, the newest game was able to do the same.