Ultimately, Immortals Fenyx Rising is a delight to play. Its focus on being a lighthearted take on Greek mythology is appreciated, especially since Ubisoft has mostly reserved its open world formula games for franchises that take themselves a bit too seriously. While the comedic tone and constant banter between all the characters won't strike a chord with everyone, it's certainly bound to make someone smile, and even chuckle at its most cringiest writing. The Breath of the Wild formula hasn't really been done to this sort of extent and despite Ubisoft certainly borrowing a slew of elements from Nintendo's flagship game, they still managed to craft a game that's undeniably their own, and I enjoyed every minute of it.
I can't praise Bluepoint enough with just how much care and attention went into not only bringing this world back to life, but bringing it back in such an authentic way compared to its original. But even though Bluepoint will be getting most of the praise here for their exceptional work, I think it's also important to recognize FROMSoftware's original design, and just how well that design held up over the years. Souls fans with a PS5 certainly won't need to be persuaded to hop in, but I'd easily recommend Demon's Souls for the uninitiated to check out where the this third-person subgenre was conceived. The difficulty can be daunting, but it can also be overcome with enough patience and determination.
As an Assassin's Creed fan who has stuck by the series through its high points, and was certainly disappointed by many of its low points, I can confidently say that what Ubisoft has crafted here was not only crafted with an immense amount of love and respect for the series, but for its fans as well. Assassin's Creed Valhalla is one Viking adventure you certainly don't want to miss.
Despite those disappointments and Square's lack of appropriate messaging that this is only Part 1 of a larger story, I still largely enjoyed my time with Final Fantasy VII Remake. The exciting combat system, the ridiculously amazing soundtrack and a Midgar that was a joy to look at and run through all combined to give me a fuzzy feeling inside I only ever got from playing the original.
Aside from the ridiculous lack of an autosave feature, I absolutely adored my time with this bright and colorful game. If I wasn't admiring the gorgeous aesthetics, I was bopping to the catchy soundtrack. And on top of that, the combat system proved to fun enough to keep me engaged from start to finish.
If you're a fan of the franchise and felt betrayed by Payback in 2017, then Need for Speed Heat is worth your time. With a packed roster of over 120 cars, a well-designed and gorgeous city to explore and race in, and a huge emphasis on customization, it's undeniably Ghost Games' apology letter for 2017's mess of a game.
The Witcher 3 on the Nintendo Switch, despite its many optimizations, remains a technical masterpiece considering the console's limitations. Playing in handheld is downright magical and masks some of its visual shortcomings. Well worth giving it a shot, even if you've already experienced the game elsewhere.
This all culminates in a $40 expansion that I feel could have easily been priced at $60. Sure, we do only get one new area to complement that original game's five, but Iceborne cleverly integrates the previous areas into easily half of its main campaign, and it's just as fun revisiting them all under new circumstances with new or returning monsters to hunt. There is so much to do, whether it's the chunky and sizeable campaign or the plethora of things to do once the credits roll.
With all of the improvements already added in, seasons which give further incentive for players to start new characters, as well as the addition of the Necromancer class, this is without a doubt the definitive version of Diablo 3.
Despite the repetitive nature of Starlink, I still mostly enjoyed my time with it, and I think that's partially because it doesn't feel bloated content-wise. In the end, it's a game made for a younger crowd of gamers, and if I put myself in that mindset, Starlink is one hell of a good time.
While it may not resemble the older games in the franchise, that might actually be its strength. It proves that just like Kratos, who was able to mature and grow as a character, letting go of his past while not forgetting who he was, the newest game was able to do the same.
It's not an easy game and takes dedication to master its many intricacies and mechanics, but even so, Monster Hunter World is the best entry point for newcomers, and veterans will no doubt appreciate the slew of quality of life improvements. It's a Monster Hunter game at heart.
If you have a Switch, or hell, just looking for an Arcade racing experience that won't try to shove microtransactions down your throat, or artificially gate your progress with unnecessary bullsh*t, then Gear.Club Unlimited is certainly recommended.
Six years later, Skyrim remains true to itself - even on the Nintendo Switch.
Based on its world and racing alone, Need for Speed Payback was a lot of fun.But where Payback really disappointed is in its progression system. I miss the days of simply driving to races, placing, earning money, using that money to upgrade my car and in