Nusrat Choity
Demonschool doesn’t use the usual way of leveling up based on stats. Characters don’t only get stronger over time. Instead, progression is horizontal, with the goal of obtaining more skills that provide you with more tactical options. You obtain skills by doing side quests, exploring, and building relationships. Then you study them by pairing two party members together and investing in-game money.
Romancing SaGa -Minstrel Song- Remastered International has a lot of secret rules that you can learn. You can change your character in many ways, make choices that affect the game, and see a world that feels alive in subtle ways. For others, its lack of popularity, old-fashioned look, and hard-to-learn techniques will overshadow its good points.
Kirby Air Riders is a thrilling new take on a Kirby idea that fans have been missing for a long time. It successfully combines racing, arena exploration, and ability-driven combat into one experience. It keeps the original idea but brings everything up to date, from physics to visual design. The game lets you play aggressively, defensively, or experimentally, depending on the machine and abilities you choose. It does this by combining freeform combat with competitive racing.
MARVEL Cosmic Invasion works because it pays tribute to its sources without being limited by them. Tribute Games makes a game that honors Marvel's cosmic history through fast-paced arcade action. The game encourages players to try new things, work together, use different characters, and play it again. Even though there are some small balancing issues and glitches, the game's combat system, story structure, art style, and music all work together to create a fun and exciting adventure.
The concept of Metroid Prime 4: Beyond is ambitious, risky, and sometimes confusing. Metroid Prime-style exploration is mixed with open-world travel, more character interaction, episodic zone progression, psychic mechanics, and squad-style fighting to make a game that is both familiar and daringly new.
Assassin's Creed Mirage: Valley of Memory works because it knows what fans liked about Mirage. It doesn't try to change the franchise or add new mechanics that are too big. Instead, it gives you a tightly focused, interesting, and atmospheric experience based on stealth, mystery, and exploration.
Moonlighter 2: The Endless Vault is a lot better than the first game. It adds new features while staying true to the main idea of the first game. The balance between exploring dungeons and running a shop is still very appealing, and the new weapons, realms, and relics make the game more interesting.
The Berlin Apartment doesn't have any grinding mechanics. The story is the only way to move forward, and the game opens up more as you get deeper into it. It's a slower, more thoughtful kind of progress, where each step forward feels like it was earned by exploring and thinking about things instead of doing the same things over and over again.
The Atelier Ryza Deluxe Trilogy is more than just a remaster; it's a loving tribute to a time. It improves the mechanics, adds depth to the story, and brings all of Ryza's world together in one bright package. The trilogy's three games don't ask you to conquer worlds; instead, they ask you to build one. Small wins can give you meaning as you learn, make art, hang out with friends, and more.
Anno 117: Pax Romana is a new take on the Anno formula that builds on what came before. It embodies the franchise's strategic DNA, but it also introduces complexity through moral decisions, character-driven stories, and a retrospective look at history.
Syberia – Remastered does a good job of preserving the old while adding new elements. It doesn't attempt to alter the original's formula or address every problem, which is both a good and bad thing.
Dark Quest 4 works well on all platforms. The user interface is sleek and functions well. However, it could benefit from some quality-of-life upgrades, such as clearer targeting markers or the ability to revert actions during combat. These changes would make the experience better, especially for people who aren't used to turn-based systems.
Tales of Xillia Remastered takes you on a rich, fun, and emotionally charged journey through the world of Reza Maxia, whether you're playing it for the first time or going back to an old favorite.
Simon the Sorcerer Origins is a heartfelt effort to bring back one of the best names in adventure gaming. It's full of charm, wit, and nostalgia—a loving tribute to a time when people hunted pixels and made silly jokes. The writing is excellent, the art direction is outstanding, and the voice acting is exceptional. You can tell that the developers really love the source material in every frame.
Escape Simulator 2 is the perfect sequel: it feels familiar yet very ambitious. It improves on the original's formula, makes it bigger, and adds more depth to the puzzles without making them harder to solve. The game is now a full package for both puzzle fans and casual explorers. It has larger maps, cooperative play for up to 8 players, and a better level editor.
Plants vs. Zombies: Replanted doesn't change anything, and it doesn't have to. It's a love letter to one of the best strategy games ever made, remade with care and just enough newness to make it feel like it matters again. It's not perfect; the graphics aren't consistent, and the remake isn't quite right.
Tormented Souls 2 doesn't follow the latest fads. It doesn't want to be a horror movie or a "streamer jump-scare" machine. It's a love letter to a time long forgotten. The game respects you enough to let you try, fail, and finally win.
Ninja Gaiden 4 is the game that fans have been waiting for over ten years. It remembers what made the series great: the never-ending difficulty, the graceful violence, and the need to be perfect. Then it adds a modern touch.
Vampire: The Masquerade – Bloodlines 2 is a contradiction: it's a game with a lot of power but no purpose, a lot of style but not enough substance. It's not a disaster, but it's not the great return that fans were hoping for either.
Keeper isn't just another independent experiment; it's a "meditation on existence." It's about what's left over when everything else is gone. The lighthouse and the bird's journey show how we long for meaning and fight to move forward even when things are unstable.