Yes, it looks a little shiner and it is of course the first time the two games have been available as a collection on a console that isn't the Dreamcast (Shenmue II was ported to the original Xbox) but if you have never played these games before, expect a little resistance. It may also be worth holding on a little while and picking it up in an inevitable future sale. Alternatively, if these do not sound like your cup of tea it may be worth taking a look at the Yakuza 0/Kiwami games as these seem to be the natural advancement of Shenmue, with many considering them to be representative of what would have been if Shenmue had been able to continue as a franchise.
As before No Man's Sky is a game that I enjoyed the most when I was moving under my own steam, plodding along as a leisurely place. The NEXT update brings a lot of great new features to the game and as a result it now feels more complete than it ever has. It is also the perfect time to release the game on Xbox to a new audience that may not have yet had the chance to play it.
Mothergunship is for those who don't mind punishing themselves and who like to break through walls to make progress. Challenging and with a unique gun crafting mechanic, the game manages to break the mold slightly. But with some performance issues and the uninspired settings I feel that the game may be better served with a price drop.
YAZDHD isn't an expensive game, so I am not too fussed about the value prospect. It may not look pretty, but it handles well and if it wasn't for the online bugs and the lack of player base, I would probably recommend this more. But if you regularly have friends over, then this wouldn't be the worst way to spend some time.
Although this game is worthy of a good score, I cannot recommend this version to anyone who owns a PC or other console, as having it playable on the go is not worth the premium it costs to do so. However, if the Switch is the only console you own and you have been waiting for the port to arrive, then go ahead and grab it. It's one helluva great game and, quite honestly, a miracle of coding.
I was really surprised at how much I enjoyed my time with Doom VFR. Skyrim VR had soured me a little and I wasn't really looking forward to playing. But this shows that rethinking how a game will work in VR, instead of just shoehorning a game into VR wholesale, can make the world of difference. It also helps that the game has a price tag to match.