César Salcedo
The Wolf Among Us Remastered preserves the solid story—crafted by Telltale—that explores themes of redemption and social dilemmas. While aesthetic improvements and additional content add value, the shortcomings in the interface, the lack of customization options, and the rigidity of the mechanics—by today’s standards—make this an extremely conservative remaster, one that will likely only appeal to those experiencing this universe for the first time.
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Tales of Eternia Remastered successfully revives a classic title that previously faced various distribution and language-related challenges. Furthermore, quality-of-life improvements—such as a random encounter toggle, map markers, and the full inclusion of voiced dialogue sequences—provide a perfect reason for those already familiar with the original game to revisit it. Combined with the additional bonus content, this makes it an essential title for fans of retro games.
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Call of Duty: Modern Warfare 4 is clearly a step forward compared to last year’s installment. The implementation of a campaign with a more human—and less experimental—narrative focus set on the Korean front, combined with an open-structured mission design and highly refined weapon simulation, gives the title a distinct identity within a franchise that had begun to feel stagnant. Likewise, the consolidation of DMZ as an in-depth—and, above all, accessible—extraction mode provides a lasting gameplay variant. Despite these successes, the game is not without its flaws. The rigidity of the traditional story missions, occasional lapses in artificial intelligence, and recurring issues with respawn zones in multiplayer maps prevent Call of Duty: Modern Warfare 4 from reaching the level of polish seen in the franchise’s heyday. Nevertheless, this new entry restores the quality of the series, offering a wealth of well-executed content for fans of the genre.
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Gears of War: E-Day is a highly solid entry in the Xbox franchise that successfully recaptures the series' core gameplay identity, horror, and visual grittiness. Although it stumbles in terms of narrative pacing, enemy variety, and certain artificial intelligence issues, its graphical performance and the evolution of its combat system more than make up for these shortcomings.
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Stupid Never Dies offers a blend of action, exploration, and stat management, anchored by strong replayability, dynamic combat—enhanced by character transformations—and a highly distinctive art style. While it suffers from some frustrating design choices—such as awkward camera handling, an overabundance of currencies, and repetitive, tedious resource-gathering phases required to progress through the story—its solid combat mechanics, unique aesthetic, and lighthearted narrative manage to strike a balance, ultimately delivering a great experience for the player.
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Warhammer 40,000: Boltgun 2 directly addresses the primary shortcomings of its predecessor through more complex level design, a greater variety of enemies, and the inclusion of two playable characters, each with unique combat mechanics. While the reduced emphasis on the narrative and occasional AI glitches are not major issues, the game delivers a satisfying experience for both fans of this genre of shooters and enthusiasts of the Games Workshop universe.
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Kingdom Hearts Collection [I-III] is a massive game bundle that encapsulates one of the most ambitious RPG franchises of the last 20 years. This collection stands out for offering the definitive versions of the saga's main titles, visually memorable world design, an exceptional soundtrack, and a vast amount of content—including the Re Mind expansion and other extras that cover story developments from titles no longer available on the market. However, the collection omits key installments like Melody of Memory and other perspectives from the Chi mobile saga. Additionally, converting titles such as 358/2 Days and Re:coded into mere movies devoid of gameplay diminishes the collection's value in terms of game preservation. Despite this—and considering its price—this collection represents a great opportunity to get ready for the launch of Kingdom Hearts 4.
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Minecraft Dungeons II is an action RPG accessible to all types of players that introduces substantial improvements over its predecessor, most notably the shift to an interconnected open world, the addition of the Sift dimension, expanded equipment options, and enhanced boss battle design. However, the title is hampered by drawbacks such as a weak story, inconsistencies in the enchantment system that limit early experimentation with loot, an inadequate dodge cooldown, a repetitive and short-lived endgame, and occasional technical issues.
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Ace Combat 8: Wings of Theve is undoubtedly one of the most comprehensive and ambitious entries in the franchise's thirty-year history. Bandai Namco has successfully refined the flight mechanics to perfection, offering highly accessible gameplay backed by stunning visuals and audio, as well as a wide variety of missions. While it suffers from minor pacing issues in the campaign's narrative and occasional frustration regarding target locking, the game's strengths far outweigh its shortcomings. It is a solid experience that not only satisfies series veterans but also sets an incredibly high standard for the genre once again. Now, it remains to be seen how the multiplayer component evolves, but that is a story for another time.
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Trails in the Sky 2nd Chapter is one of the best JRPGs of 2026 and as a must-play title for fans of Nihon Falcom’s game series. Players will find a deep story filled with endearing, well-developed characters and an excellent evolution of the hybrid combat system. Although the leisurely pace of the early chapters slightly slows initial progression, the quality-of-life improvements, refreshed visuals, and the powerful conclusion—which kicks off the climax of the Liberl region arc—deliver an outstanding experience designed for both newcomers and veterans of The Legend of Heroes universe.
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Onimusha: Way of the Sword is a game that has surprised us immensely. It manages to adapt the franchise to modern standards without losing its identity or its dark fantasy atmosphere. The depth of its combat system, the spectacular nature of its boss fights, and the meticulous work on the animation and Japanese folklore more than compensate for minor aspects such as the repetitiveness of some side quests. Despite this, Onimusha: Way of the Sword—unexpectedly—is easily one of the best games we've played in 2026.
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Star Wars Zero Company successfully brings turn-based combat to the Star Wars universe, and this time it shines thanks to the depth of squad management, the variety of combat abilities, and the integration of exploration moments. These are enriched by the development of relationships between crew members, and the demanding nature of its combat systems provides an entertaining and challenging experience; something fundamental in a game of this genre.
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Captain Tsubasa 2: World Fighters is a clear evolution of what we saw in RoNC. The game's pace, the replacement of the rock-paper-scissors system with reaction-time-based gameplay, the inclusion of mechanics like the Chain System, and the ability to directly control goalkeepers in shooting duels address many of the previous installment's shortcomings. Similarly, the faithful adaptation of the World Youth arc and the quality and direction of its cinematic cutscenes brilliantly capture the essence of Yōichi Takahashi's work. However, despite all its strengths, the game still suffers from some of the same flaws as the previous title. In terms of gameplay, the imbalance of certain defensive slides is frustrating, and we were unable to test the online multiplayer mode. Despite this, Tamsoft has solidified its position as the developer that has best adapted Captain Tsubasa to a video game in over 20 years.
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While short on additional content, flawlessly adapts MGS4 and brings back another game from the franchise that had been lost in time (Ghost Babel). Added to this is the inclusion of Peace Walker and other content such as guides and scripts, giving it added value for both new players. However, it's important to note that—with the exception of the Game Boy game—prior knowledge of the franchise is required to fully enjoy the two canonical games included in this collection.
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EA Sports Madden NFL 27 isn't a bad game and stands out for the new features in Franchise Mode, the players' personalities, and its great visuals. However, this is undermined by constant animation errors, flaws in defensive logic, and mechanical and collision inconsistencies on the field. While this could be improved in the future, it doesn't detract from the fact that it's better to stick with the previous version, which is more stable.
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Endless Ragnarok is a substantial expansion that significantly expands upon the combat systems, character build options, and advanced quest offerings of the 2014 game. However, the narrative weight of this DLC is not comparable to the number of quality-of-life improvements and new advanced quests. Thanks to this, Granblue Fantasy: Relink is more appealing than ever to new players, and its DLC provides a new reason for those who have already completed the game to return—once again—to Cygames' universe.
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Echoes of Aincrad faithfully recreates the visual universe of Sword Art Online and offers a functional combat system with extensive equipment optimization possibilities. Its smooth performance—using Unreal Engine 5—and the polished aesthetic of its main environments demonstrate a significant improvement in production compared to previous installments in the franchise. However, this new SAO is limited by a monotonous mission design, an exploration system restricted by invisible barriers, and a marked reuse of enemies and bosses. So, unless you're a die-hard fan of Reki Kawahara's work, it's difficult to overlook some of its shortcomings.
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R-Type Dimensions III is a faithful restoration of a classic shoot 'em up, featuring local co-op, alternative soundtracks, and real-time graphical overlays. This undoubtedly demonstrates the effort put in by its development team. However, the game retains design philosophies that clash with the new additions. Furthermore, the price feels high considering the volume of improvements and the limited, if not nonexistent, additional content. Thus, the title functions adequately as a game for shoot 'em up enthusiasts who aren't put off by the punishing nature and difficulty levels, which reduce its appeal for players seeking a balanced and less unfair experience.
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Ninja Master's stands out for its serious atmosphere and the combination of combat mechanics for fighting with or without weapons. Its gameplay rewards attacking—due to the high damage inflicted—although the combos are simple and can become repetitive, or even a real headache when facing the GPU. This version, which joins the list of "hidden gems" in the NEO GEO Premium Selection, features online and training modes. It's not as polished as the greats of its era, but its classic art style, musical atmosphere, and dark tone are undoubtedly points to consider for trying one of the niche fighting games of the 90s in 2026.
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It falls short of excellence due to inconsistencies in its mechanics and the lack of an antagonist worthy of Bond. We hope Patrick Gibson's Bond gets another chance so he can officially debut his "00" title.
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