GamerFocus's Reviews
If you're not sick of the roguelite systems seen in games like Vampire Survivors and Balatro applied to other games, you're sure to enjoy Ball X Pit. The block-breaking mechanics it uses are a lot of fun, and it's always satisfying to see the results of a well-crafted build. However, it can get repetitive eventually.
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It's not the perfect Pokémon, but it is one of the bravest and most consistent in the evolution that the Legends series is beginning to consolidate, with the added benefit of a successful localization for Latin America.
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Its story has some good moments, but it's riddled with clichés, and while it has interesting breeding and combat systems, some of its mechanics make it feel stuck in the past. Despite all that, it's a must-play adventure for Digimon fans that can be quite fun for those who aren't too demanding.
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I'm having a lot of fun dancing with new maps like APT., Hung Up, All Star, Abracadabra, and Houdini. As always, Just Dance is perfect for family reunions and friends visits, but I'm still think is just too expensive for what is just a 40 song pack. The new party mode is dissapointing and its a crime that we still have to pay for the Just Dance+ subscription if we want access to more songs.
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None of the control, sound, animation, or bug issues prevented me from falling in love with Bye Sweet Carole. Its powerful story, engaging puzzles, and beautiful Don Bluth-inspired art were more than enough to make it one of my favorite games of 2025.
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This is a worthy creation from the minds of Swery and SUDA 51, with a distinct identity thanks to the freedom of the two Japanese developers in charge. All its musical references, classic horror films, and extravagant sense of humor are perfectly woven into its raw, contemporary, and irreverent story. Unfortunately, this ambitious artistic vision is marred by technical execution issues, such as a clear graphical deficit accompanied by performance issues like frame rate drops and its relentless difficulty for the casual player. Despite this, we can safely say that Hotel Barcelona will become a cult game like the classics from SUDA 51 and Swery, and why not, some more obscure titles like Illbleed.
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Sonic Racing: CrossWorlds lacks elements from other Sega franchises to give it more variety. The guest appearances are fun curiosities, but some are paid content and not part of the core offering like Sonic & All-Stars Racing: Transformed. That game had different types of vehicles while adding portal travel during races and rivals as an additional challenge, which are missing from this game. It has several unlockables, speeds to master and has a fair learning curve, which make it an ideal alternative option on older platforms and a more competent option on current multiplatforms.
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Battlefield is back! It's not that Battlefield 6 revolutionizes the franchise, but it does restore its direction, recapturing the spirit of all-out war, with unpredictable matches, squads that matter, and destruction that once again has a purpose. The campaign is entertaining, the multiplayer delivers, and Portal gives it a new flavor. Details are still missing, but the essentials are back: the feeling of being in the middle of chaos, where anything can happen and every victory is hard-won.
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EA Sports FC 26 brings noticeable changes to players who have criticized its lack of changes year after year, and it feels like a turning point for the franchise in terms of gameplay. It's interesting that it's tweaking its formula to satisfy its wide audience, and while it's too early to see if it will work in the long term, it at least tries something different and shows that it's listened to the community. The game breathes the DNA of soccer, but it bothers us that Latin America—one of the most soccer-loving regions—feels more and more left behind each year.
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Silent Hill f is a true Silent Hill. It's true that its setting and combat system—which is clumsy and boring—are very different to what we know on the series, but if we look beyond the superficial, we discover that it's an evolution of the themes and horror stories that the cursed town franchise has always handled. If we add to that an impressive Asian horror atmosphere, terrifying enemy designs, and an excellent and tragic story about the chains that a patriarchal society places on women, we have a true gem.
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Final Fantasy Tactics is part of the TRPG trinity also comprised of Tactics Ogre and now Triangle Strategy, so you can be sure that its immersion matches its quality.
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Lost Soul Aside is a game that tirelessly tries to captivate the eye, but spectacularity doesn't always triumph over consistency. The combat is remarkable thanks to a system of four interconnected weapons and flashy abilities, but its not enjoyable for long and fails to redeem the severe structural deficiencies, condemning the game to a status that could have been more.
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It features quality-of-life improvements like a training mode and netcode rollback. However, it needs a little more love for the game's story. Extra content like the gallery is extremely limited and doesn't have a mode to listen to the soundtrack separately. It's worth noting the low price, which makes it an excellent option for one of the best games from the end of SNK's golden age.
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There's no doubt that Ghost of Yotei is technically impressive. It has spectacular graphics, great music, and is fun to play. But it's still more of the same. The story is functional, but it's a revenge plot we've seen many times before, and there are no real innovations in combat, exploration, or other gameplay aspects. It's a very well-made game and the general public will definitely enjoy it, but those looking for "something more" or who want to get away from what so many other open-world games already offer will have to look elsewhere.
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Consume Me reminded me of my own teenage dramas, even though I had radically different experiences than the protagonist, proving that the themes it addresses about growing up, maturing, and feeling pressured about one's appearance are universal. It's packed with fun minigames, has a great sense of humor, and interesting time-management mechanics. Some UI elements can be tricky, and some of the themes it covers aren't handled well, but it definitely deserves the recognition it's earned.
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The improvements to the narrative, which provides a cohesive and well-constructed framework for series crossover, are one of the title's greatest achievements. The inclusion of the Assist Link system and the MXP skill tree add depth without breaking the game and give players an incentive to create devastating attacks. If you're a fan of the genre or want to explore new series, check out SRW Y. This is a game you shouldn't miss.
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Towa and the Guardians of the Sacred Tree is a roguelike aimed at the same type of player who enjoyed Hades, mainly judging by its colorful aesthetic, balanced with oriental settings and anthropomorphic animal characters. However, its gameplay cycles don't generate enough incentive to replay the already monotonous levels, with doses of randomness but no superior elements to highlight.
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Wuchang: Fallen Feathers stands out for its gameplay, a world rich in history, and a great setting inspired by Chinese culture. While the game may feel like another copy of the genre—due to its lack of drastically innovative nature—it offers an addictive combat experience with a large number of options. This contrasts with its narrative and some unpolished movement mechanics. Despite this, Lenzee's title is an experience worth experiencing, especially since it's part of the Xbox Game Pass catalog.
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There's no doubt about the greatness of Hollow Knight: Silksong — It simply is one of the best metroidvania games of all time. But the discourse aroud its difficulty, lack of evolution, and lack of reviews at launch tell a more complicated story.
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I haven't been able to stop thinking about the world of Hell is Us since I started playing it. Hadea's story is carefully crafted so it perfectly expresses the frustration we feel towards our own species and how easily we are infected by the virus of hatred. The flaws and frustrating elements it may have on the gameplay level—it is, in part, a soulslike game—can be easily ignored thanks to the freedom of exploration it offers and the many secrets it hides. If it doesn't become a hit, it will definitely become a cult classic.
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