Calum Marsh


19 games reviewed
56.1 average score
51 median score
31.3% of games recommended
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"Polarized" is otherwise so linearly story-driven that the puzzle play of its dream sequence feels a little out of place.

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May 5, 2018

Intuitive, authentic, and surprisingly realistic, Killing Floor: Incursion emphasizes the physical dimension of its virtual world, delighting in the tactile qualities of VR and making the most every little object. Whether you're staring down the scope of a remarkably believable sniper rifle or clobbering enemies with the dismembered arm of one of their own fallen comrades, you never fail to have a clear, satisfying sense of how every item, weapon or body part feels.

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8 / 10 - Falcon Age
Apr 18, 2019

Overloop's Falcon Age is a compelling action-adventure game and highly original, deeply satisfying falconry simulator, making it a feather in the cap for PlayStation VR.

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80 / 100 - LittleBigPlanet 3
Nov 18, 2014

Nevertheless, these new elements have been seamlessly integrated into the recognizable LittleBigPlanet foundation, and as a consequence never feel like the source of drastic change. What they offer instead is rejuvenation: a jolt of exhilaration—of imagination—from a series whose novelty had perhaps begun to wane.

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Sep 25, 2018

The first episode of Dontnod's Life is Strange 2 promises a bigger, more complex story than told by its predecessor, charting a cross-country road trip across Donald Trump's America. Though its social criticisms feel broad and rather clumsy so far, its core story of brotherhood and fraternity between two believable characters is already enormously touching. Like the original, Life is Strange 2 Episode 1 makes time for small details and quiet moments, and when it does it's capable of a beauty we rarely see in video games.

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7 / 10 - Baba Is You
Mar 24, 2019

Baba is You is a clever, challenging indie puzzle game that often confounds, though not always in satisfying ways.

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62 / 100 - Strider
Feb 28, 2014

Austerity, in Strider, has many benefits. But it also amplifies flaws—and this one may be too much.

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Feb 14, 2014

As an action-adventure game, Tomb Raider needs to have you spend eight to ten hours shooting people in the face. That the developer at least tries to address this dissonance in earnest is perhaps commendable—so few games strive to account for the expected incongruities that even the ambition distinguishes the effort. And yet their attempt makes their failure more pronounced.

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ToeJam & Earl: Back in the Groove is an endearing throwback whose charms and frustrations both feel unmistakably like products of 1991.

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Mar 25, 2014

inFamous: Second Son shows what the PS4 is capable of, and nothing more

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