Patrick Lee


17 games reviewed
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Bloodstained: Ritual of the Night, Koji Igarashi's first proper effort since 2008's Castlevania: Order of Ecclesia, is a Rococo masterwork.

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Unscored - No Man's Sky
Aug 25, 2016

The experience won’t suit every temperament, but to give up on an entire universe for inspiring awe too infrequently or for not inspiring the specific awe you’d prefer would be like abandoning bird-watching after a single hour without an exciting specimen.

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Unscored - Mighty No. 9
Jun 30, 2016

Mighty No. 9 melds the old with the new, ends up with the worst of both

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Unscored - Doom
May 25, 2016

The hellacious new Doom tears the original to shreds

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Mar 23, 2016

Intentionally or not, the new Hitman is hilarious

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Unscored - Layers of Fear
Mar 1, 2016

Layers Of Fear aims for arty horror, but its strength is simple scares

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Unscored - Amplitude HD
Jan 7, 2016

The original Amplitude broke this ground over 10 years ago, but the world just wasn't ready. Maybe in 2016 people will be more open to the idea of finding the music inside themselves.

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Unscored - Just Cause 3
Dec 10, 2015

In Just Cause 3, bringing a jet to a gunfight isn't cheating—it's expected

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Nov 4, 2015

The best parts of Assassin's Creed Syndicate are the things it does differently from other entries in the series, and its greatest frustrations are what it has in common with them. The series' heroes have been fighting the same battle against the same enemy for countless generations without success partly because they've always got one foot in the past. If Assassin's Creed never changes, it'll stay as stuck as its own stars.

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Given Animal Crossing's sickeningly cutesy look and feel, it's tempting to play tricks on it, to fool its adorably simple-minded denizens into living in squalor and liking it. But the game is just too sincere to prank, the way that toys can't feel embarrassed of how they're played with.

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