Amplitude HD

FairAmplitude HD header image
72

Top Critic Average

33%

Critics Recommend

Eurogamer
Recommended
Game Rant
3.5 / 5
IGN
7 / 10
GamesRadar+
4.5 / 5
Game Informer
7.8 / 10
GameSpot
7 / 10
Hardcore Gamer
3.5 / 5
GamesBeat
74 / 100
Creators: Harmonix Music Systems
Release Date: Jan 5, 2016 - PlayStation 4, PlayStation 5
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Amplitude HD Media

Amplitude: A Cult Classic Reborn thumbnail

Amplitude: A Cult Classic Reborn

Amplitude HD Screenshot 1
Amplitude HD Screenshot 2

Critic Reviews for Amplitude HD

Having dispensed with the rock-star posturing, Harmonix's return to its abstract rhythm action roots is a textured, vibrant triumph.

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Amplitude is a throwback to old school rhythm games and connects with the nostalgic audience, but may lack the universal appeal of modern like Rock Band or Guitar Hero.

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Despite its improved HD veneer and tweaked controls, I just didn't find the Amplitude of 2016 to be as addictive or long-lasting an experience as the Amplitude of 2003. I had some fun with it for as long as it took to play through its hypnotic campaign and unlock all its tracks in the quickplay mode, but the samey soundtrack and meagre selection of modes meant that I had little motivation to return to it thereafter. Committed high score-chasers will probably stick around in an effort to top the online leaderboards since the challenge is most certainly still there, but for everyone else Amplitude will likely feel like a commendable cover of a classic, but a mere cover all the same.

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Improved lane-hopping controls and fun multiplayer make this a blast to play, but it's as an interactive music album where new Amplitude really shines. You need to experience it.

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A thrilling variation on the formula that harkens back to genre roots, even if the song catalog lacks the catchy replayability required

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The rhythm game that put Harmonix on the map returns with spot-on mechanics and a brand new setlist that can't quite compete with the original.

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If you've wanted to play another Amplitude game for the past generation, then this is going to scratch your itch and then some.

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Controller incongruities aside, Amplitude works as both a look at what rhythm games used to be and as testbed for some interesting new ideas (even if they don't all work). It doesn't offer a new instrument you can pretend to play or change how we think about music games, but it doesn't have to do any of that. It's content to give you a solid, lasting sense of satisfaction from pushing buttons in the right order and hearing some good music.

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