Suriel Vazquez


75 games reviewed
75.4 average score
78 median score
43.8% of games recommended
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Nov 30, 2020

It mostly relies on borrowed ideas, but when its snarky tone isn't getting in the way, Immortals Fenyx Rising is a solid open-world adventure.

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Age of Calamity improves on the combat and structure of Hyrule Warriors, but saps much of the weight from Breath of the Wild's backstory as it fills in its gaps.

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Unscored - Godfall
Nov 17, 2020

Then, about three-fourths into my playthrough, I found a legendary warhammer with an unbelievably powerful perk. Whenever I used a Weapon Technique, it created an enormous bubble that slowed any enemy within it to a crawl. It didn't rely on a trigger, ailment, debuff, a percentage, or anything. When it dropped, I read the description in bewilderment. Was this thing for real? It was so out of line with anything else the rest of the game had given me that I doubted it'd be useful. But it was. It made tough encounters a breeze. It destroyed bosses. The rest of the game went by in a flash. It was the most fun I'd had with Godfall, and I held on to that warhammer even after it was one of the weakest pieces of loot I had, just because of that one perk. I wish I'd found more items like it, because it was a welcome change of pace.

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9 / 10 - Hades
Sep 18, 2020

Hades' varied combat and progression make it a great action roguelike, but its novel approach to storytelling is what makes it stand out in the genre.

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Jul 15, 2020

The Origami King keeps its RPG systems and character work light, but revamped combat and solid gags throughout are the course-correction Paper Mario needed.

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7 / 10 - Afterparty
Nov 4, 2019

Afterparty isn't the most groundbreaking work about hell or its denizens, but it zeroes in on its characters' personal demons with a sobering clarity that makes for an adventure with a sharp, biting wit.

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8 / 10.0 - Death Stranding
Nov 1, 2019

Death Stranding is a breathtaking experience only marred by some unnecessary combat and a story that is often more complex than it should be.

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Oct 25, 2019

Little Town Hero wants to endear you to its tiny village and light card-based gameplay, but its repetitive battles and boring story make it hard to care about its residents or their plight.

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Sep 24, 2019

Link's Awakening brings us back to a simpler time, when subtler changes to the Zelda formula were much more novel. It's just as charming now as it was back then, but some rough edges and a poor dungeon maker hold it back.

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Unscored - GreedFall
Sep 13, 2019

Greedfall’s fantasy world doesn’t shy away from brushing up against real history, which makes it a refreshing change of pace in a genre filled with medieval fantasy and space operas. And when it comes to creating the kinds of worlds, plots and characters that make an RPG worth caring about, Greedfall does a remarkable job within its smaller scope.

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