Suriel Vazquez


72 games reviewed
75.7 average score
78 median score
43.7% of games recommended
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Cadence of Hyrule is a great ode to the Legend of Zelda and its soundtrack, even as some roguelike elements weigh it down

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6.8 / 10.0 - Kids
May 30, 2019

Kids is a brief-but-effective example of using game mechanics to impart concepts and ideas, even if those ideas are simple

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6.8 / 10.0 - Dead or Alive 6
Mar 1, 2019

Varied fundamentals and a new mission-based mode that drills into the series' intricacies almost help offset a disastrous story mode and lack of online options

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9.3 / 10.0 - Wargroove
Jan 30, 2019

Wargroove offers several ways to get your turn-based strategy fix, whether it's playing through an hours-long campaign, creating your own scenarios, or playing online

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Jan 16, 2019

Travis Strikes Again returns to the more stylish tendencies of early Grasshopper Manufacture, with decent combat elevated by a strong sense of style and writing

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Nov 27, 2018

Reliving Persona 3 through its soundtrack proves a fun endeavor, even if it's not always the reunion it could have been

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Nov 27, 2018

Seeing Persona 5's cast back together makes for some fun conversations between songs, but replaying the short setlist gets old quickly

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8.5 / 10.0 - Gwent
Nov 2, 2018

Gwent proves itself capable as more than a minigame, with mechanics that support intricate online matches that eschew chance in favor of tough choices

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Nov 1, 2018

Thronebraker effortlessly infuses Gwent with the geopolitical underpinnings, fantasy tales, and difficult choices of The Witcher series

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8.8 / 10.0 - SoulCalibur VI
Oct 19, 2018

The single-player offerings lean a little too heavily on lots of reading between bouts, but the way Libra of Soul implements the actual combat stands out among fighting game campaigns

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