Hayden Dingman
- Rocket League
- Baldur's Gate II
- 50 Cent: Blood on the Sand
Halo Wars 2 is fine, but definitely not the real-time strategy genre's long-sought salvation. Same-old missions, same-old structure, and with a layer of console-style oversimplification on top.
The best thing I can say about the campaign here is it will prepare you for multiplayer, especially if you go through on the higher difficulties.
Sniper Elite 4 doesn't wholly shed its grindhouse, B-game origins, but it's definitely an ambitious step forward for a stealth series that used to rely more on gimmickry.
Quern – Undying Thoughts is an excellent first-person puzzle game that’s likely to be doubly special to anyone who spent hours with Riven in years past. Reminiscent of both that style of storytelling and of puzzle design, it’s an excellent homage in an era suddenly packed full of Myst homages. A few subpar puzzles and some ill-paced backtracking sometimes get in the way of Quern’s ambitions, but my standard adventure game advice applies: Just check a walkthrough if you really feel the need to. It’s worth seeing through to the end.
Like Game of Thrones, Telltale's Batman tries to escape the constraints of its well-established universe but ends up falling into the same patterns and railroading the player through a story devoid of...
Fans of Dead Rising will lament everything this latest Christmas-themed sequel has lost, but it's still a pleasant-enough time for those who want a mindless zombie-killing sandbox.
Watch Dogs 2 finally breaks with the "Ubisoft Formula" to create an open-world game that feels somewhat fresh and interesting. What a relief.
Dishonored 2 is an excellent stealth game bogged down by a terrible port. Consider this score provisional until Arkane fixes its myriad issues.
Planet Coaster is one of the most player-centric builder games ever made, setting you loose with its tools to create the theme park of your dreams. And then some.
Call of Duty: Infinite Warfare occasionally rubs elbows with the best moments of its predecessors, but too much tedium and half-baked multiplayer make this one hard to recommend.
Tyranny is flawed, but more in the vein of a future cult classic than a failure. It's got great ideas, just not the depth to let them shine.
The multiplayer is as unique as ever, and the addition of a singleplayer campaign (however brief) helps to pad out the game and give its best ideas more room to breathe. Not everything works—least of all the writing—but if nothing else Respawn proves it’s a studio willing to experiment, to push boundaries in a way Battlefield and Call of Duty largely stopped doing years ago.
Review in Swedish | Read full review
The bizarre and grim world of the Rusty Lake series has quickly become one of the standouts of the modern point-and-click genre.
Titanfall's second outing has more to offer than the original, but the novelty's worn off a bit and the singleplayer campaign waffles between brilliant and boring.
Civilization VI has room to improve (particularly the AI), but this is the most complete a baseline Civ game has felt in ages and a few smart tweaks on the formula distinguish it from its predecessor.
Battlefield 1's solemn campaign and over-the-top multiplayer may feel like polar opposites, but the complete package is all-around excellent.
Improvements to combat and a raft of new visual gags don't make up for Shadow Warrior 2's flaccid story and aimless levels.
Gears of War 4 struggles with pacing issues and a bland protagonist, but it works well as a passing-the-torch installment bridging the old and new trilogies.
Virginia's extensive use of jump and match cuts makes it the meeting point of games and film, though it's not the most successful of experiments.
The Forza Horizon series has long been the best arcade racer of the modern era, and this third iteration keeps that streak alive.