Sascha Ritter
- Outer Wilds
- Spelunky
- Elden Ring
Sascha Ritter's Reviews
The survival game has some really interesting ideas and attempts to package its complex mechanics very simply. With a slightly better learning curve, the game would function somewhat better, although random factors as well as an illusory freedom of decision dilute the gameplay very strongly. Yet the numerous bugs and quirks that the game offered during my playthroughs turned the low fun into its complete opposite.
Review in German | Read full review
[...] Apart from this flaw, Counterspy is a very entertaining stealth game that’s easy to pick up at the start and has simple controls. The procedurally generated levels offer plenty to discover, but do become a little monotonous over time.
Review in German | Read full review
In many places, the love for detail is perceptible, the visuals are good, and the silky-smooth, playful idea makes you want more. Yet I must also state that at the same time it is not a good game. The simple concept is rarely fully explored; instead, A Juggler's Tale hangs itself narratively and gameplay-wise on a silk thread, which only very rarely stands under tension.
Review in German | Read full review
I had a lot of fun during those few hours, even though issues with the theme and gameplay occasionally reminded me that this game has more potential than it does inherent quality.
Review in German | Read full review
Principally, A Monster's Expedition is a very cleverly designed game which extracts an immense amount from its basic mechanic. Furthermore, for persons seeking a head-heavy challenge, some island puzzles are a true feast. The atmosphere, whether through humorous comments on humanity or meditative music, is also very pleasant and calm. Unfortunately, the game's pacing does not work. The museum is at home on too many islands, and soon a repetition of the always identical gameplay loop sets in. Since from this phase on the main path of the game the difficulty stagnates and the puzzle design offers no great variety, much idle time and monotony are the result.
Review in German | Read full review
Nevertheless, in my view, gameplay and narrative here only partially harmonize with each other. There are some nice ideas in the game design, but these are hardly expanded upon within the short playtime.
Review in German | Read full review
Chicory: A Colourful Tale isn’t equally suited to every type of player. Whether it’s the story or the childlike design of the world, the lack of challenge or minor flaws in the controls and gameplay, each of us would probably find one or two flaws in the game. Yet Chicory is much more than the sum of its parts. Instead, the different layers interlock and interact in such a way that the work as a whole forms a distinctive and unique puzzle. It is this quality that makes Chicory: A Colourful Tale stand out from the crowd within the medium of video games.
Review in German | Read full review