Sascha Ritter
- Outer Wilds
- Spelunky
- Elden Ring
Sascha Ritter's Reviews
In my opinion, this is probably Infinity Sweeper’s biggest flaw. The game is built on a puzzle format that only partially accommodates the random chaos of a roguelite. As a result, Infinity Sweeper strays too far from the classic minesweeper feel, yet at the same time fails to make its new gameplay experience exciting enough. In the end, there were simply too many of those recurring “impossible” moments. And in many places, the added mechanics don’t seem well-thought-out enough to allow for proper builds. Especially when I consider how many roguelites I’ve played this year alone, there are numerous other titles that have handled these tasks better. Infinity Sweeper has only superficially met my expectations for a Minesweeper roguelite.
Review in German | Read full review