André Ernesto
Granblue Fantasy: Relink – Endless Ragnarok is the expansion that respects the veteran player's intelligence without shutting the door on newcomers. Master Traits reinvent familiar characters, the six new fighters cover distinct playstyles with mechanical generosity, and the summoning system adds a layer of spectacle that the base game had never touched.
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Throughout this entire review, playing hour after hour on Corneria with the orchestral soundtrack filling the headphones and General Pepper speaking with an authoritative accent in perfect Brazilian Portuguese, Kazin kept thinking that the phrase applies to the whole game. James McCloud would be proud.
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The Adventures of Elliot: The Millennium Tales is that rare kind of game that knows exactly where it stole its references from and is completely shameless about it. It draws from Zelda, Secret of Mana, and lesser-remembered relics like Landstalker and Alundra, but uses these references as a foundation, not a borrowed crutch.
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Final Fantasy VII Rebirth on Xbox Series X|S is the most technically complete version the trilogy's second chapter has ever seen on console. It features three graphics modes with options the original PS5 lacked, VRR, fast loading times, and a bonus Leviathan to celebrate the release.
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In its 1.0 release, Realm of Ink is the most visually distinct action roguelite the genre has produced since Hollow Knight proved that a strong artistic identity is a real competitive edge. The Chinese sumi-e ink art, applied with absolute consistency across combat, character design, skill effects, and UI, creates an experience that is instantly recognizable and completely unreplicable by any other title in today's library.
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In a world where remasters have become synonymous with laziness and 4K textures slapped onto rotten mechanics, Oblivion Remastered is a rare example of respect for the source material. It’s as if Bethesda said: “You want nostalgia? Here you go, but with fresh-brewed coffee and an interface that doesn't look like it’s from 2003.” More than just a revival, it’s a reminder of how experimental, weird, and delightfully broken RPGs used to be. And how much we still have to learn from them.
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ICARUS: Console Edition is a good game with a port that still needs room to grow. If you have the patience for its brutal onboarding, a willingness to learn systems through trial and error or external guides, and preferably friends for co-op, you’ll find hundreds of hours of genuinely satisfying alien survival.
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