Alessandro Barbosa
- Journey
- Portal 2
- Crash Bandicoot 3: Warped
Alessandro Barbosa's Reviews
20XX's great gameplay is let down by inconsistent procedural level designs and underwhelming boss battles.
Mario Tennis Aces gives the arcade tennis series a massive injection of depth, turning this family friendly sports title into a tactical, fast-paced chess game that is a thrill to play against other people. Its depth is well explained in a limited story mode that has some interesting ideas, but it's a tougher sell if you're not looking to lose yourself in hours and hours of online play.
Golem's gorgeous presentation is undercut by poorly designed puzzles and frustrating navigation.
The Forest's survival mechanics are captivating, but its unforgettable horrors steal the show.
Quarantine Circular asks fascinating questions about humanity in a well-written narrative adventure, but it struggles to stick the landing.
Frostpunk is an ingenious blend of city building systems and morally ambiguous decision making. Its mechanics are streamlined enough to be easy to grasp, but it's tension and demanding nature make it an apocalyptic experience you shouldn't skip.
State of Decay 2 implements some interesting mechanics but fails to engage with them in a meaningful way.
God of War reinvigorates an ageing series with a Kratos you can care for, a host of new characters that are both exceptionally acted and wonderfully written with action and exploration that sets new standards for games of this ilk going forward. It's a triumph in storytelling and design, making it one of the most exceptional experiences gaming has ever seen.
Minit might impose a daunting time limit on each of your lives, but its cleverly designed world and enriched puzzles make the cycle of exploration and death well worth investing into.
Sea of Thieves has a startlingly gorgeous presentation and well-thought-out pirate simulation for you to get excited over. But its spell on the high-seas is short-lived, with a lack of incentivising quests and lacklustre combat forcing you to make your own compelling reasons to stick with it rather than it not loosening its grasp on your attention.
Q.U.B.E. 2 presents satisfyingly complex puzzles, but a messy narrative underpins its lack of personality.
Bravo Team embodies some of the worst traits in a VR game. It's lackluster gameplay and stale shooting never take full advantage of VR as a medium, and stumble across all the worst hardware pitfalls PSVR has to wrangle with. It's a mercifully short experience that doesn't justify the price, especially when better games that fundamentally understand VR hardware exist already.
Moss makes it easy for you to connect to its adventurous, adorable protagonist as you accompany her on a whimsical journey though a surprisingly inventive platformer.
Rust's dated survival mechanics and overwhelmingly unwelcoming player base make it an experience more interesting to talk about than actually play.
Though the first game's starting to show its age as far as visuals go, the relentless action remains timeless. Fast, frantic and frivolously fun, it's still worth playing. The sequel, however, improves upon everything; deliver a more focused, more nuanced and more refined. It's a glorious masterclass in design and flow.
Dragon Quest Builders is every bit the captivating building adventure on the Switch as it was when it first released. It's strong sense of progression, charming aesthetic and easy mechanics make it great for casual play, while its robust worlds and interesting characters make for a charming tale. It takes a misstep or two along the way, but Dragon Quest Builders isn't an adventure you want to skip out on.
Every bit the genre-defining, captivating adventure that it was 13 years ago, Shadow of the Colossus reminds you yet again just how masterful design and keenly focused art direction never age. But it's Bluepoint's respect of these elements and the smart decisions to tweak and improve them that make this the most definitive version of the Team Ico classic you're likely to ever get.
The Inpatient is a fittingly terrifying visit to the sanitorium that set Until Dawn in motion and does a good job pivoting from campy slasher tropes to more psychological horror. Its choices lack the same punch though, and despite its shorter runtime, The Inpatient does a worse job of convincing you to play through it multiple times. Despite that, it's captivating world and solid opening remain engrossing, even if its upended near its closure.
InnerSpace wears its inspirations on its sleeve, and manages to replicate the tranquil atmosphere it's clearly aiming for. Its flight is enjoyable, with breath-taking views and colourful planets to poke around in. But it's progression and overall narrative really buckle under the weight, making the crumbling Inverse a wasted space for this otherwise relaxing exploration title.
L.A. Noire is still a strange, sometimes brilliant game that you should try at least once. But if you're returning to try and recapture what enjoyment you might have had with it six years ago, you might find yourself staring at a package that hasn't aged well at all.