Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
Port Royale 4 is a solid trading and building management sim. The improved visuals, as well as some improved mechanics, help set this apart, as does the tactical turn-based ship combat. It's very user-friendly and intuitive, particularly with the city building and trade-route creating aspects. However, it isn't without flaws. Side quests feel very repetitive and don't really give you enough to do and the campaign can be too rigid, not giving you the amount of time you'd need to do anything other than the bare minimum for the tasks set. If you like this sort of game, Port Royale 4 is likely just up your alley, but I can't see it converting anybody to the cause.
Tennis World Tour 2 is an undeniable improvement on the original release and it's also arguably a great tennis game for those who can get into it. Aesthetically, it looks good from afar, with fluid animations and speed that honestly gives the feel of a tennis match and features a wide number of game modes, giving you a lot to play through. The problem, however, is that the core game mechanics are inaccessible and unapproachable, offering no settings to reduce the reliance of awfully specific precision-based button pressing which can ruin the core career mode. A mixed bag, this will appeal for fans of tennis, but the opaque nature of the gameplay makes it too hard to recommend.
BPM: Bullets Per Minute is an old-school shooter with a twist, adding in roguelike mechanics as well as rhythm-based gameplay. Jump, dash, shoot and reload to the beat to advance through a host of monster-filled levels, collecting keys, coins, equipment, and stats to try and get through the seven stages that constitute each playthrough. The gameplay is fun, fast, and frantic, it looks good and sounds great, with a perfect heavy-metal soundtrack, though there are a few flaws. A lack of enemy variety, particularly bosses, as well as level variety starts to show quickly.
Windbound wants to offer a deep story backed up by rewarding exploration, crafting and survival in a beautiful open world. However, it only really lands the beautiful open world part of this, with it getting close to the line with the rewarding exploration and crafting aspects. The problem is that for all it wants to offer, Windbound is just too shallow and repetitive and offers no real replay value.
WRC 9 is yet another step ahead for the WRC series from KT Racing and Nacon. However, unlike last year's outing which was a massive leap, this seems to be content to simply refine. In keeping with that, the visuals, audio, and general racing have seen improvement, as have the physics, and although there are a few bugs here and there, they're fewer and further between. There's no doubt that WRC 9 is a strong contender and should certainly be on the list for anybody who wants a great rally game.
Iron Harvest could be best described as Company of Heroes with Mechs. That's high enough praise in itself and Iron Harvest lives up to it. Featuring great RTS combat across an extensive and engaging, campaign, skirmish levels, challenges, and multiplayer, you'll have a lot to bite into and enjoy. It's well balanced and at a pace which rewards tactical thinking over simple fast gameplay. There are a few slight issues, aesthetically it does feel like more could have been done, but it's still a decent enough looking game. There are also a few very minor bugs here and there, but nothing that can mar your enjoyment. Iron Harvest is a game I heartily recommend for strategy fans, particularly those who like the Company of Heroes style gameplay.
Project Cars 3 is going to annoy some people and I completely understand why. This is a huge deviation from the series that people are aware of, it honestly is like the series has lost its identity. However, this doesn't mean it's a bad game. An undeniably less sim-like experience, this is infinitely more accessible than earlier Project Cars titles and it doesn't completely drop the elements that made the series great, featuring a massive number of cars and tracks with a huge amount of customisation and detail throughout. It isn't without flaws, such as the first third of the campaign, but the pros far outweigh the cons and this is, simply, a very fun game.
Peaky Blinders: Mastermind is an average game at best. It features interesting puzzles and a decent enough art style, but the story feels shallow, offering nothing major to draw you in. It does feel like Peaky Blinders at face value and the puzzles, with the time-travel mechanics allowing you to create the perfect plan, makes you feel like you are part of one of Tommy Shelby's schemes, but this is still mostly superficial. It's short and inoffensive but, at the same time, it doesn't do anything to make it feel more than 'average'.
Microsoft Flight Simulator is a marvelous use of technology to create one of the most wonderful and spectacular looking games I've ever played.
With a focused approach, looking at the Trojan War, Total War Saga: Troy offers you the choice between following the story of the war or forging your own path, each time feeling different. This is enhanced by unique game mechanics for each faction within the game, though there are sadly a limited number, as well as adding mechanics that all factions work with like the favour of gods. This is backed up by a brilliant resource and city-management system, making this one of the more strategic Total War titles out there. There are some flaws, such as agents mostly feeling useless and a few small niggles with diplomacy and allied AI, but these are outshone by the aforementioned positives and a fantastically tactical combat system due to enhanced units and new terrain, as well as mythical units. Put simply, Total War Saga: Troy is an outstanding first entry from Creative Assembly Sofia and a fantastic entry to the Total War franchise, highlighting what the Saga spin-offs can bring.
Skater XL is, simply put, an unfinished product. It's a Skateboarding Simulation Game without the game. A barebones five developer-created maps and three user-created maps have no path, purpose or direction with just a handful of 'challenges' that are identical to tutorials. The skateboarding itself is great, the tricks satisfying to perform and a joy to pull off, particularly due to the control scheme. Will you enjoy it? Possibly, if you're happy making your own fun and you like skateboarding. If you expect a video game, you're going to be sorely disappointed.
3 Out of 10 is an interesting mixture of a cartoon and a game as well as a show of what can be created using the Unreal Engine. It's a genuinely funny title that offers a great palate cleanser, the first episode only taking between thirty minutes to one hour to complete. While the format will prove different to what people expecting and the minigames and short sitcom-like story offers limited replay value (unless you enjoy the story)
Fairy Tail has somehow managed to keep my interest but I can't deny it has too much grinding that gets boring.
SUPERHOT: MIND CONTROL DELETE is an engaging, albeit shallow experience. The combat is outstanding and still one of the best you can experience, only enhanced by the new abilities featured in this standalone. However, where the combat has improved, the taut and well-thought-out nature of the levels is lost due to the roguelike nature of the game, with the thought and surprise of the originals story lost in what is mostly meandering waffle here. Is it a good game? Yes, it's well worth playing if you just want the combat. If you want more, you'll likely be disappointed.
F1 2020 does as much as can be expected from Codemasters, offering an oustanding racing experience on the track. Where it goes further is off of the track, bringing in an incredibly extensive My Team mode, as well as fleshing out the career mode with a full Formula 2 season. With a massive amount of content, great racing and quality throughout, it's hard not to love the game. The only real issue I have is the inclusion of the new Podium Pass (battle pass) system, adding a microtransaction for cosmetics.
Trackmania is a nice addition to the series, one that looks and sounds great and, even when it's incredibly frustrating, it's fun. The downside is the new monetisation system, a subscription service that looks like it could segregate the community. The game is very extensive and if the audience picks it up, it could be great for the same reason the other Trackmania games were: user-created content using an outstanding track creator and editor.
The Anno History Collection is as the name implies, a collection of the historical Anno titles. Unlike other re-releases that have come out recently, this isn't a remaster or a remake, with the games coming in their original glory with a few tweaks to enable modern resolutions, allow the games to run smoothly and allow you to play online. Is that enough to justify the high price? That's up for debate, as is the value you'll get out of each of the four titles, with the age of the first two really showing. You can, however, buy the titles separately. So do I recommend it? The games are good and there's a massive amount of content, it's down to you if you're happy playing some (admittedly great) older games with few noticeable advancements.
Following on from Shadow Tactics, Mimimi Productions have continued their excellent form with Desperados. While the maps can be a little dull and the game arguably slow, the level of tactical nuance and environmental storytelling, as you progress through engaging and challenging missions, is second to none. Desperados III is an undeniably great game, the best in the series and arguably one of the best in the genre.
Command & Conquer Remastered Collection is, simply put, an amazing value for money at only $19.99. Containing two legendary strategy games that have been masterfully touched up, looking great and also including the ability to see the old view for comparison, the games have also been touched up with new modern features as and when required, without sacrificing what made the games the iconic titles that they are. There are ever so slight issues with pathfinding at times and the difficulty can ramp up at an insane level, with the AI almost seeming like it's cheating, but overall this is the best remaster I've ever had the pleasure of playing and one that I can't help but recommend to anybody and everybody, even those brand new to the series.
Fallout 76: Wastelanders is Fallout 76 but better, but better doesn't mean it's good.