Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
A Quiet Place: The Road Ahead is a game with interesting ideas, looking to build on the success of the films, but falls flat with level design and certain mechanics breaking, rather than enhancing, immersion. With clear signs of what could have been really good, a few slips hold the game back.
Europa looks to offer a meditative experience, as you explore gorgeous vistas backed up by an outstanding soundtrack, and it can offer this, only it is piecemeal. Far too often it trips itself up by killing the traversal and exploration, and throwing things at you that are never challenging, and only annoying,
Silent Hill 2 is the best game Bloober Team has made. A faithful reimagining of the original, bringing it to the modern day without losing what made the original the best horror game ever, using modern game mechanics to improve where they could, and expanding on what was already an engrossing world. Without any shadow of a doubt, a resounding success, one that will likely come as a surprise to many.
Ara: History Untold is a highly ambitious 4X game that looks to branch out and add even more depth to an already detailed genre. In many ways, it succeeds, bringing in a map and city-building system that far surpasses others in the genre and successfully interlinking practically every area. However, with some successes come issues, with the added depth in the supply chain making it a bit of a micromanagement nightmare; it tries to alleviate some of these issues with a user-friendly UI, but it could be a sticking point for some. The AI also seems to go on the fritz and break the game's rules.
Frostpunk is an excellent looking, excellent sounding, and great playing organic growth and succession from the original. Spreading further along the wasteland, you have to balance more as you deal with politics, resources, factions, and ever more challenges, often including settling and building in new areas. Still a challenge, but more approachable, this is yet another city builder that will shine out amongst others.
Warhammer 40,000: Space Marine 2 is a decent game, but one that becomes repetitive quite quickly, though fans of this sort of action combat could find it enjoyable.
Age of Mythology Retold brings back a classic, with new - great - visuals, a new UI, and a few new gameplay features. While it does, for the most part, feel more like a remaster, there's still an incredible amount to love here, and the few new features the army of developers have added bring a whole new level to the game.
Homeworld 3 marks a successful return to a long-revered series. Bringing back the successful space strategy series, but improving the combat by a large amount with a more tactical approach, Blackbird Interactive has successfully made their mark. With exceptional tactical combat, made all the more important by the fact that everything carries over, and one bad mistake could cripple you much further down the line. The additional War Games mode only enhances this, making for a very engaging title.
Persona 3 Reload marks an excellent return to the game that really started the love for the franchise. Bringing in many of the elements that made later games great, modernising the original, it makes for an excellent way to introduce yourself to a classic, or to go back and re-experience the classic in a new way.
All in all, I quite like UNDYING. Sure, it's got some issues, and the localisation is a mixed bag at the best of times. The critical gameplay instructions have been anglicised well for the most part - it can sometimes be a little obscure what your next objective is, but it's rare. The script fares less well, with the original Chinese names being mentioned a few times in the same sentence as the English ones and voice acting not always following the script. Minor in the grand scheme, as it genuinely looks and sounds good, going for a comic book style, almost like The Strolling Deceased.
The Lamplighters League is an interesting and ambitious, albeit flawed, tactical adventure which invokes the fantastical elements of Indiana Jones (plus you're fighting Nazi's). The blow by blow gameplay is well developed and features interesting and varied characters, in both gameplay and narrative, but is let down by a large amount of repetition. A few technical flaws also let the game down in a market where stronger competition has already done the game thing. It's a decent game, and you could have a good time with it, but one to pick up on discount.
Forza Motorsport is a strong return to form for the core Forza series, with exceptional visuals, outstanding racing and what is a strong game throughout. While lacking in tracks, which is noticable, this is still a game worth recommending.
Cities: Skylines 2 is a very good city builder with a few marked improvements over its predecessor and is huge in scale. It is, however, let down in (arguably unfair) comparison with the original due to the countless free content (and paid DLC) that went into that, making this feel comparatively light.
Total War: Pharaoh is a successful return to pure history for the series. While some may not like aspects, such as a limited unit variety and a map that can feel a little narrow in areas, the gameplay is enhanced across the board thanks to a variety of features, increased tactical options in combat, and more.
Fort Solis is technically great from a graphical and audio perspective. The issue is that the narrative and gameplay do not match up, being poor by any standards. It's challenging to get into Fort Solis, from poor pacing and storytelling to gameplay that is boring at the best of times - primarily thanks to some of the slowest movement speeds in gaming today. When you are in, you'll be glad to get back out as soon as possible.
Gord is an interesting and, at times, good, albeit flawed, survival city-builder mixed with action RPG and strategy elements. The atmosphere is excellently done, but this is countered by the sanity mechanics taking too much from the rest of the game. Almost every positive has a negative. The character development mechanics bring a fundamentally broken inventory system. The excellent monster development introduces a few that are just outright broken. The (sometimes) interesting campaign brings a near-opaque element of worldbuilding, requiring much side-reading as names are unceremoniously thrown at you. All in all, Gord isn't a bad game, and while I can have a decent time of it, there are too many flaws to recommend it universally; hardcore strategy fans may apply.
Undead Pirates XXX is an excellent game; the only downside is the reuse of maps. That downside is a little self-inflicted because if you're like me, you want to kill the named guards (named after the developers) and do whatever else gets you a badge (additional side-quest things), so you do it all. Still, this is an outstanding real-time tactics game and one I would recommend to anybody and everybody. Fans of the genre, and those new, you're in for a treat.
Jagged Alliance 3 marks a long-awaited triumphant return for the franchise, with the last undeniably great release being Jagged Alliance 2 over twenty years ago. Creating an exceptional balance on both a strategic and tactical level, bringing back character attributes and progression, an entire inventory system, perks and more, forcing you to balance your broader economy and ensuring you can't just sit back - Haemimont Games have successfully created a game that will challenge, that I have found compelling and fun, and one that has kept me hooked into a "just one more day" loop and a few very late nights at that.
Aliens: Dark Descent is an excellent real-time tactics game mixed with survival horror and arguably the best Aliens game around. Excellent tactical action in a world ever-succumbing to the Xenomorph threat, you will find resources scarce, leading to difficult decisions, ones made all the more difficult when time is also a factor. Add on an engaging enough story and an excellent atmosphere, and you have a game that I can't help but recommend to anybody and everybody.
I came into Convergence: A League of Legends Story expecting very little; I came out of it wanting to watch Arcane - which I have now watched - and also wanting to play the other games set in the League of Legends universe, including Ruined King: A League of Legends Story, which we reviewed. It doesn't make me want to play League of Legends again, it doesn't have magical powers, but it's done a lot of heavy lifting through some interesting character work and exceptional gameplay.