Chris Wray
- Final Fantasy IX
- Battlefield 2
- Rome: Total War
With a clean, intuitive new UI as well as tutorials that introduce both new and veteran managers to all of the major systems in Football Manager 2019, it's never been as easy to get into the game. Thanks to a myriad of upgrades, both large and small, the series as also never been this good. Unarguably the pinnacle of the series so far, with only a few remaining issues like press conferences and player conversations, this is sure to be the highlight for all budding managers.
Nickelodeon Kart Racers is, simply, a very very bad game. With basic at best visuals, terrible audio design and quality, as well as just downright bland kart racing, this isn't the kart racer for you.
Forza Horizon 4 is nothing short of fantastic. With a host of content, backed by a fantastic roster of cars that tread the fine line between arcade and simulation perfectly. While the amalgamated UK may be a little too pristine, not completely reflecting reality, it's such a stunning and enjoyable place to race around that any issues are washed away in the utter fun you're having. Forza Horizon 4 is, without a shadow of a doubt, the pinnacle of the series and arguably the best racing game you can buy.
Valkyria Chronicles 4 is the true sequel to Valkyria Chronicles, released ten years ago, and has learned from some of the failings of the original. Expanded upon, the strategy elements have never been better, with utterly fantastic storytelling and characterisation to be found within the RPG aspect. This isn't to say the game is perfect, with it still having flaws in the strategy by focusing too much on speed, rather than tactics, as well as having poor balancing issues later on in the game. In addition to this, there are some quality of life issues as it makes you drop back to the menu after every scene, some of which are only thirty seconds long, as well as requiring too many button clicks in the headquarters where you upgrade units and weaponry. Outside of these minor issues, Valkyria Chronicles 4 is undoubtedly the best game I've played so far in 2018.
Old School Musical is a fun and engaging rhythm game that offers a great throwback to a host of retro titles.
Not Tonight is a surprisingly deep and engaging game that will suck you in. If you let it. Of course, the politics aren't to everybody's liking, but the game more than makes up for it with great wit, as it tackles - to an extent - deep subjects. The gameplay can be artificially difficult at times, but is still as engaging as the obvious inspiration: Papers, Please. Should you play Not Tonight? Yes, yes you should.
Dig or Die is more than just a clone of the titles that inspired it. It adds challenging gameplay in the form of aggressive and fearsome monsters, as well as a building system that requires some thought. In addition to this, the unique art style and audio that sets the scene perfectly lets the game stand out from others.
MXGP Pro is the best of Milestone's Motocross series of games, that much is certain. It doesn't differ too much from their previous Supercross title, which is a negative, but certainly offers their best outing on two wheels so far.
The Crew 2 is an impressively large game with a lot to do. Cars, planes and boats, travelling the USA is fun. The problem is that almost everything else ends up feeling the same and, eventually, boring.
It's an improvement on the previous iteration, even if only visually. Aside from that, it feels like the same game but ever so slightly improved. That's the real shame, the jump from Milestone's ageing engine to Unreal had a lot of potential. Considering everything, do I recommend MotoGP 18? If you want a motorbike racing game now, then go for it. If not, you may be better waiting for Ride 3.
MachiaVillain has a decent amount going for it, there's little doubt there. The concept is fun and one that isn't explored enough, with the added twist of a Cabin in the Woods vibe only helping matters. Once you get into it, the gameplay is engaging, particularly building. It does turns into a bit of a slog as you advance through the ranks though. A lot is also buried beneath the large amount of micromanagement.
Total War Saga: Thrones of Britannia is a more streamlined, sleeker and quicker Total War than those before it. However, the changes to make it like this offer new opportunities and one of the more tactical campaign maps than ever before. While it still suffers from some issues, like boring end game and being altogether too easy, there's still a whole lot to gain from playing Thrones of Britannia.
39 Days to Mars is a short but funny and compelling trip from Earth to Mars with you and another person, or you and a pet cat. Designed for couch co-op, it doesn't penalise you for being a misanthrope like myself and offers a good amount of replay value with varied paths to take. It's well worth taking this trip to the red planet.
While Gravel has issues like strange collisions, cars literally merging into each other and some issues with shadows, there is a lot to say about it. There's a wide variety of racing types, tracks and cars to use. Almost everything is fast paced and entertaining and simply gratifying. Simply put, Gravel is a very good arcade style racing game and Milestones best game yet.
Age of Empires: Definitive Edition has certainly got the nostalgia factor going for it. Despite its age, and the numerous problems that come from it, Age of Empires is still a good strategy game. The major issue is that everything about the game has been refined and done better, even by its own successors. As a way to promote Age of Empires IV, it's a sensible move. As a way to revive the series using older titles, that was already done best with Age of Empires II HD.
What there is to say about Monster Energy Supercross is that it is an improvement from Milestone on the MXGP series. It certainly can be gripping and it's more than challenging once you get the settings right. Racing through your own career is pretty fun to say the least. The only thing is that, like other Milestone titles, it has it's issues that could do with working through.
All things considered, Attack of the Earthlings is a good, fun and funny game. While it's fairly short and has very limited replay value, the time you spend with it is genuinely fun. More than that, it's funny where most games will feel forced or simply re-use aspects to their death. It may not surpass even other indie titles like Xenonauts. This doesn't detract from what is an altogether good experience and one that's well worth playing if you're a fan of the genre.
Rise and Fall is an expansion about strategy, storytelling and is an absolute dream for anybody a fan of long-termism. While it may not initially seem as large or expansive as other expansions in the series history, there's a pervasive nature of all the new additions. These impact and influence everything else within the game. While there is a level of balance forced on players with the new Ages system, it allows for the telling of a true development of your civilization from start to end and keeps things interesting even at later stages. More important is the inclusion of loyalty and governors, which increase the already strategic approach of cities in Civilization VI. Rise and Fall is all about keeping a game interesting and engaging from start to finish and it's hugely successful at that.
Railway Empire is a strong but shallow entry into the railway management style of games that has gone long ignored. With a few slight downfalls, primarily as a result of the game only offering limited maps and time periods to operate in, it can go by a little too quick and become repetitive. However, the journey to get to that stage can be enthralling as it offers a high level of tactical thinking as you interlink your network of rails. Strategic purchases of businesses lets you get a leg up over opposition businesses in a race to become the dominant company. Railway Empire is a very good game in its genre, without a shadow of a doubt. It could become a great game, should Gaming Minds Studios open it up that little bit more.
Nantucket is a strangely compelling and addictive game that acts as a follow up to Herman Melville's Moby Dick. While it can be quite repetitive, it's this loop as you develop your ship and crew that lets the game sink its harpoon into you. With a great visual design and some songs made just for the game, alongside the in-game newspaper that sticks true to the in-game date, Nantucket has buckets of atmosphere. I doubt it's a game for everybody, but Moby Dick, Strategy and Simulation fans (you don't have to be all three) will find this a charming game.