MachiaVillain MastheadMachiaVillain Masthead

MachiaVillain

Rating Summary

Based on 18 critic reviews
Fair Man

OpenCritic Rating

69

Top Critic Average

25%

Critics Recommend

Based on 18 critic reviews
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Game Information

Available on:PCMay 16, 2018

Developer: Wild Factor

Publisher: Good Shepherd Entertainment

Genres: Simulation, Strategy

Welcome to Villain City, a luxury community entrenched in the hills of horror. Ax murderers, mad scientists and tax evaders, all kinds of bad guys consider this place to be their sweet home. This is the perfect place to rest, relax, and pursue a career in the noblest of professions: professional Villain!! The real estate agent promised you a haunted house with jump scare devices and terrifying traps. Instead, you have a piece of empty land full of Vermin near a rubbish forest. But do not flee yet! With a little elbow grease, the help of your minions and a lot of murders, you can turn this house into a happy and dreary mortal trap. Just lure locals inside, then trigger your deadly traps or let your minion feast on their brains and flesh. Every night you'll multiply your evil level until everyone calls your mansion " scary, nasty and horrible." Be aware that the League of MachiaVillain Villains has adopted a strict policy that governs the level of wickedness that you have to adhere to in order to stay in the community. Drs Frank and Stein, Siamese co-Chairmen of the Board of evil ( BDM ), dictated a series of rules to follow when conducting your villainous business. They cover everything from how to kill intruders- to what salads are considered the most evil (no surprise, grated carrots). Follow the rules of the League and become the scariest neighborhood Villain! FEATURES: Build your mansion: Create the evil mansion of your nightmares! Put together the perfect crypt for your vampire, the insanest lab for your mad scientist, an irresistible swimming pool for your victims (and your shark) and don't forget the cannibal kitchen! Gather your evil nightmare team: Choose your minions wisely though, as each possesses different traits and have different needs that must be tended to. They also have different fighting styles, such as long range, bare handed, and of course, bare fanged. Manage your monsters: No evil mansion is complete without a cadre of minions to keep it running. Order them to do your evil deeds, and don’t forget to have them clean the blood stains. Slaughter innocent victims…and bankers!: Our menu tonight includes a wide array of victims from famous tropes such as jocks, nerds, potheads, party girls or horror movie celebrities. A good variety ensures your minions stay well-fed. Fight all the things: The environment is full of hostile creatures who want to take your place at the top of the food chain. Chupacabra, Wendigo, Sasquatch... There are also pro monster hunters who come knocking at your door with stakes, holy water or baseball bats. Show them who's the boss… the Villain boss! Bloody good crafting: Sawing through countless victims means you'll end up with a few spare parts. Why not use those bits and bobs to craft something useful? MachiaVillain lets you create things using ingredients gathered from victims and harvested from the environment. Put them together and you'll get something horrifying, but also useful. Follow the Rules!:The key to evil survival in MachiaVillain is to follow the unspoken rules of the horror movie genre. You do have an Evil Mastermind Reputation to think about after all. Follow the villain's rules to be a real success. So slaughter them when they're alone, kill the virgin last, and never, ever hurt the dog!

Trailers

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MachiaVillain  - Murderous Launch Trailer thumbnail

MachiaVillain - Murderous Launch Trailer

MachiaVillain - Release Date Announcement Trailer thumbnail

MachiaVillain - Release Date Announcement Trailer

MachiaVillain - Announcement Trailer thumbnail

MachiaVillain - Announcement Trailer

Screenshots

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MachiaVillain is a interesting mix between the horror movies clichés and a sim but after few hours the game feels clumsy and devious in it's mechanics.

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There are a ton of great ideas here, and I particularly dig this whole concept of a management game that's about a production line for silent slaughter rather than cash-generation as such, but the best stuff can struggle to breathe through the excessive micro-management.

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Ultimately, MachiaVillain needs a lot of cleaning up, explanations and balance fixes. Then maybe we can all come together to have a bloody good time.

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MachiaVillain has a decent amount going for it, there's little doubt there. The concept is fun and one that isn't explored enough, with the added twist of a Cabin in the Woods vibe only helping matters. Once you get into it, the gameplay is engaging, particularly building. It does turns into a bit of a slog as you advance through the ranks though. A lot is also buried beneath the large amount of micromanagement.

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