To be honest, I was taken off guard by how much fun I've had with Chivalry 2 so far. It scratches a very specific itch, and while I probably won't be signing on every night for the rest of the year, I have found myself loading the game up to play a few matches and hone my skills with the war club. The combat is the highlight for sure, but Chivalry 2's unique brand of slapstick and gore elevates it from being a straightforward medieval simulation game. By focusing on nailing the moment-to-moment fighting, it allows for player experimentation and roleplaying, rewarding those who want to have fun above those who take themselves too seriously.
Outer Wilds is easily my game of the year thus far, and continues to move up the list of my personal favorite games of all time. It's an experience I genuinely cannot stop thinking about, managing to encompass everything I love about the adventure gaming genre and the smart sci-fi musings of my all-time favorite authors. The few negatives brought on by the time loop at the game's core are universally outweighed by the pioneering spirit cultivated throughout. I urge you to seek out Outer Wilds if you can, if only to try out what is surely one of the greatest adventure games ever created.
Minit's missteps are the side-effects of its complete focus on a single design mechanic, one which also happens to be the game's greatest strength. Ultimately, these problems fade into the background, allowing a smart, refreshing and impossibly rewarding gameplay experience to prosper.