A mostly successful step out of Civilization V's shadow, Rising Tide is a fine strategy game that only suffers in comparison to its truly great predecessors.
I had far more fun with Legacy of the Void than I was expecting to. The campaign is excellent, and even as a newcomer, transitioning from the single-player to dabbling in multiplayer was surprisingly smooth. RTS fans past and present should take this opportunity to return to StarCraft, or - even better - join the action for the first time.
Garden Warfare 2 looks great, boasts a huge roster of inventive characters and contributes much to the social shooter genre. Single-player and PvE content is lacking, however, and this exacerbates the already glacial pace of progression.
Every element of Dark Souls III reinforces the others, from the broad, contiguous sweep of its stunning yet desolate world to the tiniest, menacing croak of a waiting basilisk. This triumphant summation of the series to date sets a new standard for action-RPG gameplay, and is a landmark achievement in game design.
Beautiful to look at, thrilling to play and infused with the gleefully anarchic spirit of the original, *Doom* offers the best and most refreshing shooter campaign in years. This alone would justify the price tag, but abundant secrets and potentially endless content via SnapMap add further longevity. *Doom* is back.
Total War's mechanics and the Warhammer setting complement one another beautifully, and Creative Assembly has mostly nailed the execution. Total War: Warhammer is the best representation of the Warhammer universe there has ever been in a video game, and the best entry in the Total War series for some time.