Janine Hawkins


30 games reviewed
67.3 average score
70 median score
28.6% of games recommended
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5 / 10.0 - Rain World
Mar 27, 2017

With core systems opaque and unnecessarily limited, all I ever felt equipped to do in Rain World was fail.

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8 / 10.0 - Nier: Automata
Mar 6, 2017

If that's my biggest problem with it after clearing each of the game's five core endings, that should say everything. Nier: Automata is a game that's more than willing to make players feel small, both physically and conceptually. It wants to swallow them whole, and it succeeds. Nier demands patience with its antics — not to mention its definition of "ending" — but it's patience was rewarded.

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8 / 10.0 - Yakuza 0
Jan 19, 2017

Yakuza 0 has heart, despite some significant shortcomings

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Sword Art Online is built on high-stakes drama and a compelling premise--Hollow Realization delivers on neither.

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8 / 10.0 - Owlboy
Nov 1, 2016

I can lean back and pick out plenty of things about Owlboy that frustrated me, but its failings shrink in the face of its triumphs. I have no excess of affection for the 16-bit genre retreads but even as Owlboy lacks the tightness or consistency of many of the games it sits alongside, it’s far more approachable, far more endearing, and far more unique.

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7.5 / 10.0 - Yo-Kai Watch 2
Oct 5, 2016

Yo-kai Watch 2 keeps you busy without becoming tedious

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Spirit of Justice's confident story outweighs its clumsy moments

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Aug 26, 2016

With or without friends, Metroid Prime: Federation Force is a slog

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Jun 22, 2016

Tokyo Mirage Sessions is a spirited, fun blend of two great RPG series

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Jun 10, 2016

Even with robot armor, Kirby retains his charm

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