Justin Clark
- Castlevania: Symphony of the Night
- Silent Hill 2
- Super Metroid
The Magic Circle is a fascinating, satirical look at life beyond the polygon curtain.
Telltale’s miniseries comes to an emotional end.
Even with as much mayhem as the game brings to the table, it never forgets to make itself accessible and welcoming.
Stranger of Sword City does much to stand out from the herd, but it might not be for the better.
Michonne’s second solo outing finally gets down to business.
The game's stronger than expected writing and decent cast more than make up for its conceptual banalities.
Republique comes to PS4 as a complete package, and the game is all the better for it.
This is a twin-stick shooter that adds complexity and depth to a genre that typically has no use for either.
David Cage's breakout title gets prettier, but not smarter.
For the series, this is a confident step toward something much more disciplined and understatedly profound.
Assassin's Creed Chronicles comes to a dull end in Russia.
One of The Walking Dead's most mysterious characters has a story to tell, though it's similar to one we've heard before.
You have quite a collection of spectacular failures here in cohesively telling the story of these two films.
The war comes to consoles, but might have lost something along the way.
One of the finest, most relatable examples of the incredible empathy that video games are capable of inspiring.
Heartbreaking, painful, and important.
The middle chapter of the Chronicles trilogy improves the formula, but doesn't perfect it.
The game's images convey less the abstract terror of an unknown world than they do a sub-American McGee warping of childhood innocence.
David Cage's best "interactive drama" experiment to date comes to PS4 in better shape than ever.
Imagine a roller coaster that stops for maintenance every 30 feet and doesn't allow you to exit, even after you've already been around the track a few dozen times.