Assassin's Creed Chronicles: Russia
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Critic Reviews for Assassin's Creed Chronicles: Russia
Assassin's Creed Chronicles: Russia is the third and final installment in the Assassin's Creed 2.5D spin-off series, and it also happens to be the weakest entry yet.
Assassin's Creed Chronicles: Russia disappoints on multiple levels, from a flat main character to unintuitive insta-fail stealth levels to clumsy combat and platforming. The few times it nails it with diorama-like puzzles and Helix powers only serve to make the rest of this side-scrolling spinoff look even worse by comparison.
Though it doesn't stand up to the franchise's grander releases, Assassin's Creed Chronicles: Russia is a fun and thoughtful stealth experience, easily the best to bear the Chronicles name.
The final episode of the Chronicles trilogy emerges with a muffled pop rather than a bang, but presents a satisfying adventure for anyone who enjoyed the last two.
When an Assassin's Creed game has you swearing under your breath more than Super Meat Boy or Dark Souls, you know that something has gone terribly, terribly wrong. Where difficulty can be used to make a game more addictive or rewarding, here it manages to sap every ounce of fun out of the experience. Factor in the copious amount of idle waiting the stealth genre entails and what you have is a frustrating game that besmirches one of the industry's biggest franchises.
Some clever visuals and a modern setting can't stop the third Chronicles game from being the least successful, even if it's the most ambitious.
With six challenges to do (just like India) and a New Game+ option, Assassin's Creed Chronicles: Russia has plenty to offer for a bite-sized package, but it fails to live up to the bar set by its predecessors. The loud and powerful styles of China and India simply trump the final piece of the pie, which goes out with a muted rebel yell.