Steve Farrelly
The further you get into the game the more it does begin to feel meaningful, but early on it just doesn't <i>impact</i>.
I played the first Gears of War, and right now, Gears 5 has barely changed the flavour of the original. And while the original might have been a revelation, Gears 5 presents as a detriment.
Or something.
The goal is to be as precise as possible; tell people to turn their loud headphone music down and clean up the <i>Jormy</i> <b>Starbucks</b> coffee cups left by the game's myriad twins, triplets, quintuplets, septuplets… yeah, there's not a lot of NPC/AI variety -- Seaside Valley development cutbacks and all.
Multiplayer and co-op add value, but the true <i>goo</i> here is in the game's ever-enjoyable single-player campaign that will keep you checking, checking and checking again under that bed, for that hidden ghost, or that hidden treasure.
In the end, all I can really say is this: handle Death Stranding with care.
the story here is classic Star Wars. The characters are infectious, and the planet-hopping and Metroidvania game design, once you’ve gained most of your base abilities, is fun and rewarding.
Ghost Games has been behind the wheel and under the hood of the NFS series now since 2013's <b>Need For Speed: Rivals</b>, incrementally adding to the NFS library on a two-year cycle, but still haven't broken through Criterion's high-bar windshield.
You'll even get trapped in spider webs and have to play a mini game in order to escape lest you be wrapped up as a meal for another day.
This Holiday season you honestly couldn’t get a better family-fun game to play, and there’s a lot to sink into here. There’s no flash-in-the-pan design around this; it’s full of longevity, replayability and life -- everything you want in a game for everyone. Highly recommended.
Literal moves you performed as War in the original game are transferred to perfection here -- Darksiders Genesis is simply <b>Honey I Shrunk the Horseman</b>, but that's okay.
Unfortunately the novelty wears off far too quickly and you're left with a shame pile title likely to keep collecting dust, unless you're really in to Katy from HR.
You won’t be disappointed in any way shape or form with this as a complete product.
The <b>Combine</b> structures contrast against the old-<b>Europe</b> buildings to showcase the alien occupation without ever needing to say it out loud.
For now, this is the best Cloud gaming experience money can buy.
Fury Unleashed is a fantastic distraction title that may have released in the right real-world window while we all struggle with the staying at home setup of 2020. It’s also an easy game to just pick up and play with mechanics easy enough to master, but packed with a layer of challenge that is subtle and rewarding.
And it's accompanied by a chill-beat collection of tracks perfectly befitting the setup.
The whole thing is amplified through its presentation, which takes cues from <b>Shark Week</b> documentaries, <b>Deadliest Catch</b> and <b>Dirty Jobs</b> (as described to us by the devs themselves), only in hyper satirical form, lead by narrator <b>Chris Parnell</b> (<b>Archer</b>, <b>Rick and Morty</b>) in what is meant to be a *sort of* episodic docuseries format.
Still, the aforementioned optimism saw Sneaky Bastards pushing forward, culminating in a successful <b>Kickstarter</b> campaign, eventually landing a publisher in <b>Humble Games</b> and finally getting Wildfire into the hands of the witchtastic punter.
So being shackled to deviceless divulgence of the game's key drivers will be a challenge indeed, but it's one we're willing to take given The Last of Us Part II is arguably one of the year's biggest releases, and stands as something of a swansong for the <b>PlayStation 4</b> as we sit ready to slide into the next generation.