Steve Farrelly
You just need to have the patience to sit on the pot for a while, before you can decide to shit and move on (to awkwardly mess up an old saying).
Absolutely worth your investment.
The art is something the videogaming landscape has never seen before and is, arguably, worth the price of admission alone. But we come for the art, and stay for the challenge. And boy, does Cuphead have challenge in spades.
Lessons were learnt and learnt well. The looming Darkness has not consumed Bungie at this point in time. Quite the contrary. Destiny 2 is the glorious self-rez fans have been praying for. Stop orbiting it and dive in, today.
If The Legend of Zelda: Breath of the Wild wasn't enough to push your switch to Nintendo Switch, Mario + Rabbids: Kingdom Battle definitely should force your wallet. Gaming like this is as rare as hens Rabbid teeth.
It's arguably not the best Zelda game, but damn, it might be the most polished, and the most ambitious.
I'd love more dedication to the snowboarding and skiing parts of the game, but as an out-of-left-field product, Steep is engaging, fun and most of all yours to play, however you want to play it.
They've injected more fun and diversity this time around, and they've done so with a city backdrop that is truly alive, and is utterly inviting.
Definitely worth a seat at the gaming table.
In the end, I thought Call of Duty: Infinite Warfare was two things: a triumphant return to form for Infinity Ward, but also a return to safety and sameness in at least two of the three pillars. Multiplayer, while solid and highly replayable, is fraught with deja vu and I have concerns that some of the OP, built-in gun perks will devolve this into pay-to-win.
[Gears of War 4] takes positive and familiar themes from the first game and dresses them up in modernity and pretends it’s an entirely new, and fresh start. So it’s not bad, but it’s not groundbreaking either. However, with Horde mode and multiplayer, as well as cross-platform play, there’s enough value here for anyone looking for a decent co-operative experience full of big guns, big explosions and big violence and gore.
Forza Horizon 3 is the best in the series yet. It features some amazing parts of Australia, amazing Australian cars and fully embraces our country, car culture and just the general “Aussiness” or our country. Dynamic weather, gorgeous lighting in both day and night help highlight the absolutely stunning Australian setting we’re in, and we still don’t know what they plan on doing as far as expansive DLC is concerned -- here’s hoping they somehow join Melbourne and Sydney together in a new map to offer up more urban playspaces, or just gives us an entire Tassie to explore.
You’ll get roughly four hours out of the game, and there’re a couple of hidden things to find throughout for Achievement and Trophy hunters. But it’s hard to establish the thought of replayability -- each puzzle you pass is a hardwired solution, meaning the thought of going back and just finishing something you already know how to do is hollow in exercise.
I'm not even done with this new content, and there’s that enticing New Game + option, along with the 100 level cap, and plenty of decisions and a different ending I never experienced in the vanilla game, but even so it saddens me to know this is it, for now, with the adventures of Geralt of Rivia, the White Wolf.
Oh, but it does have multiplayer, which is arguably the meatiest gameplay component of the game, and should extend the life of the product beyond the single-player campaign.
More TV, a little more game, a longer and more carefully handled ending and a challenge boost would have forced my hand to 10/10, easily. But it's just not all there. Still an amazing experience though, if time travel is your bag.
More than worth a look-in.
More than worth a look-in.
That being said, fans of great visuals, physics-based puzzles and cute characters can overlook the game's ‘basis’ and jump in and enjoy a game that truly delivers in its core elements.
Obviously the audio is top notch as well, the background music is subtle and not repetitive and then there is the amazing narration that really makes Darkest Dungeon something really special.