Kosta Andreadis
Outcast: Second Contact is well worth a look for both fans and newcomers alike.
But compared to say, Super Mario Odyssey, you get the feeling that it's just another example of a fun and shallow Sonic game in a long line of fun and shallow Sonic games.
There's a good game buried somewhere beneath too many cons. I just hope that Motive, Criterion, and DICE can right the starship before too many players launch their escape pods.
Portable DOOM single-player and Arcade Mode alone make it worth it for any Switch owner.
And in the end, delivers open-world racing that confuses and confounds moments after it surprises and delights.
And necessary.
It rewards players in ways that we rarely get to see, and even when it's over it begins anew and invites you to keep exploring, keep discovering, and keep reaching for the moon.
And when the day comes that we can witness all the wonderful detail and beauty of Polyphony Digital's creation, via watching a replay of a crash-free online race set at night along the rain-soaked roads of Tokyo, this could become something truly special.
Because after playing through it, going to a real park or a real beach filled with real people has never sounded better.
Overall, a good but not great episode.
Clever new mechanics and glorious new ways to die are gradually introduced as the game begins to ramp up the difficulty and complexity of each level. Before long your ninja is wall-sliding and dodging lasers like a boss.
Exhilarating in every sense of the word.
In the case of Jettomero: Hero of the Universe, either the presentation strikes a chord hidden deep inside you or it doesn't. If it's the former then of course it's an experience worth checking out. If it's the latter then, well, it might feel as empty as the space between all the different planets Jettomero travels to.
Proving that a sequel can take a very different perspective, showcase a new part of the world, and be all the better for it.
And I love it. BUY GAME.
A no brainer for fans of the series, and a great way for newcomers to see what all the fuss is about.
With equally impressive and inventive strategy too.
In the end Songbringer is an exciting, if familiar, take on the old Zelda formula that for the most part plays as good as it looks.
Which fails to reach the same heights of the original, and feels a little forced.
And a frustration-free Yakuza Kiwami experience means more time spent at one of the many hostess bars.