Kosta Andreadis
Because after playing through it, going to a real park or a real beach filled with real people has never sounded better.
And when the day comes that we can witness all the wonderful detail and beauty of Polyphony Digital's creation, via watching a replay of a crash-free online race set at night along the rain-soaked roads of Tokyo, this could become something truly special.
It rewards players in ways that we rarely get to see, and even when it's over it begins anew and invites you to keep exploring, keep discovering, and keep reaching for the moon.
And necessary.
And in the end, delivers open-world racing that confuses and confounds moments after it surprises and delights.
Portable DOOM single-player and Arcade Mode alone make it worth it for any Switch owner.
There's a good game buried somewhere beneath too many cons. I just hope that Motive, Criterion, and DICE can right the starship before too many players launch their escape pods.
But compared to say, Super Mario Odyssey, you get the feeling that it's just another example of a fun and shallow Sonic game in a long line of fun and shallow Sonic games.
Outcast: Second Contact is well worth a look for both fans and newcomers alike.
Which, in case you were wondering, isn't a good thing for a, you know, racing game.
No, a great thing.
Morbid curiosity perhaps, just to see an example of a rushed, broken, and featureless game passing itself off as a premium sports experience.
One that isn't afraid to delve into the idea of friendship, humanity, and what technological breakthroughs can bring us as a species.
From the new Golden Ages through to the Governors and expanded Districts, if you've ever been a fan of the series – now's the time to jump back in.
There's definite substance below the shiny neon ‘80s surface.
In the end Fe certainly looks the part but doesn't quite have enough memorable moments or feeling of discovery to match its ambitious design.
A fun, engaging trip down RTS memory-lane.
For fans of old school shooters and the rouge-lite setup of games like Rogue Legacy then it's well worth equipping Grandpa's Blunderbuss and venturing into a pyramid filled with adorable but dangerous snakes and flying skulls.
Not that knowing would detract from your enjoyment of The Station, but instead highlight that it handles this part of the experience so well that it can resonate even when everything else is a mixed bag or not all that impressive.
E. 2 is an impressive entry in the test-chamber puzzle game subgenre first made popular by Valve's Portal.