Bob Richardson
- To The Moon
- Final Fantasy Tactics
- Pillars of Eternity
Bob Richardson's Reviews
Those invested in the series who haven't played this will find the best way to play it, while those with cursory interest may be left wanting.
A beautiful and heartfelt historical fiction with heavy themes of religion, purpose, and the influence we have on others over time.
Hilariously creative yet will also push the boundaries of what others find palatable.
Folks who enjoy lower-shelf humor will find much to enjoy here. Turn your brain off and you may find some fun to be had.
While it's not a bad game out of the gate, some people may not have the patience to see Triangle Strategy at its finest during the latter half of the game.
For those with a pathological fascination with efficiency, but even then, beware.
A dark world with writing and game systems that stand apart from most other RPGs and adventure titles.
A reasonable co-op experience for those seeking to do some puzzling with a friend, but not good for much else.
Steelrising paves the way for those who want the Soulslike experience without the teeth gnashing.
A young adult mystery surrounding a quaint town that prefers simplicity over ambition.
While I technically enjoyed Hard West 2, the onerous difficulty makes it hard to recommend.
The systems and inner workings of Foretales create a captivating, addictive experience, but the repetitive nature of character and location cards stymies an otherwise magnificent experience.
A satisfying story with some degree of player agency that is seamlessly well-acted and boasts a unique visual style.
A thrilling step back in time to the days of hormones and murder.
Soulslike fanatics will enjoy the fix, while others may better spend their time elsewhere.
A flawed, yet beautiful, tale of a mother and her son.
Chinatown Detective Agency does some things right, but where it fails, it falls hard.
Don't let NORCO be lost to time: this is a must-play for those who don't mind a depressing tale.
I’m sure some folks out there will find the gameplay good enough, but even knowing how fascinating the story is, I wouldn’t have put over twenty hours into this game if I knew at the outset what I know now.
Dead inside. Enter at your own risk.