Samit Sarkar


23 games reviewed
71.1 average score
73 median score
35.7% of games recommended
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5.5 / 10.0 - NHL 15
Sep 16, 2014

NHL 15 missteps badly in its introduction to the current console generation

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5.5 / 10.0 - WWE 2K15
Dec 2, 2014

WWE 2K15 is prettier, but not much smarter than its predecessors

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Dec 11, 2014

The Dark Below is thin on content, and it fails to expand the scope of Destiny in any meaningful way.

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9 / 10.0 - MLB 15: The Show
Apr 12, 2015

Sony San Diego eschewed developing splashy back-of-the-box bullet points in favor of refining an already great game, exhibiting a confidence that is itself quietly remarkable — just like this series' consistency.

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May 28, 2015

House of Wolves is the first time since Destiny launched eight and a half months ago that I feel a glimmer of hope about the game's future.

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It's interesting that this episode came out so close to the last episode of the show, which is one of the best in the series. Game of Thrones as a sort of meta-property is doing very well.

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'A Nest of Vipers' prioritizes the story over your choices

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'A Knight to Remember' is hampered by some significant issues, but shows promise

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7.5 / 10.0 - NHL 16
Sep 22, 2015

Outside of the fantastic in-game trainer — which, it's worth noting, is similar to what's available in EA's other sports games this year — and the revamped EA Sports Hockey League, NHL 16's updates are incremental. The issues I saw are uncharacteristic of the high EA reached on the previous consoles, and as the series is finding its footing in the new generation, NHL 16 doesn't quite reach that bar.

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Minecraft: Story Mode doesn't deviate from the well-established Telltale formula much, keeping both what works (the storytelling) and what often doesn't work (combat). Even so, it accomplishes something impressive. I was skeptical of Telltale's ability to tell a story in the Minecraft universe that would be interesting to people who weren't already fans of the game, but so far, the studio is pulling it off with aplomb.

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'Rubble Without a Cause' is a step backward for King's Quest

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9 / 10.0 - Videoball
Jul 12, 2016

Every piece of Videoball feels crafted for competition, and even when I was getting whipped by the game's AI opponents, it was a joy to play. With the pinpoint control and endless playability of the best arcade sports experiences, the small team at Action Button Entertainment has invented something wonderful and new in Videoball.

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7.5 / 10.0 - NHL 17
Sep 23, 2016

NHL 17’s most promising features are held back by its reuse of old elements

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9 / 10.0 - Destiny 2
Sep 5, 2017

As an overall product, Destiny 2 is an incredible feat.

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Unscored - NHL 19
Sep 12, 2018

These are the kinds of upgrades you expect if you follow an annualized sports franchise. Yet I feel more impressed at the fact that EA Vancouver was able to build an online suite for NHL 19 that didn't just draw me in with the shiny trinket of outdoor play, but kept me going despite the frustrations that are sometimes inherent to online gaming.

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Unscored - NHL 20
Sep 13, 2019

Having said that, I've once again spent the bulk of my time playing World of Chel. That's because my favorite mode, offline Be a Pro, hasn't changed since NHL 19 (and it's not like EA Vancouver gave the mode much love last year, mind you). I understand the realities of making these multifaceted games on an annual schedule — resources are limited, and it's simply not possible for the developers to overhaul everything every year. However, Be a Pro has been sidelined for ages, and it looks even more stale in light of the experimentation we've seen recently in single-player career modes from Madden, FIFA, and NBA 2K.

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May 13, 2020

With its smart, engrossing franchise mode bringing it home, Super Mega Baseball 3 is another fantastic entry in what has become one of my all-time favorite sports series.

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Unscored - Creaks
Jul 22, 2020

Creaks is a delight from start to finish

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Unscored - NHL 21
Oct 22, 2020

By the start of my second year, I was somehow named the New York Rangers' captain, a rare honor traditionally reserved for a respected veteran and locker-room leader. I had managed to reach a 76 overall rating - appropriate for a sophomore season, though by no means impressive - but apparently hadn't raised my profile enough with the fans to unlock worthwhile perks. (Some are gated only by funds, but others are gated by social media followers; maddeningly, the game doesn't say how many followers you need.) This disconnect makes these ostensible milestones feel arbitrary and meaningless - what's the point of the brand likability rating if these other obstacles exist? - and saps any desire I might've had to bother pursuing impactful perks or the salary necessary to afford them.

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Unscored - Hitman 3
Jan 19, 2021

IO Interactive delivers a terrific, thrilling finale for its trilogy

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