Justin McElroy
As a simulation of being marooned in space, Adrift is peerless. The sense of weightlessness, the sense of scale, just being in the world are all astonishing. But it's impossible to divorce the immersion from its mechanical failures, which sours what otherwise could have been a new high bar for narrative-centric games.
[F]or players with a strong stomach and a sense of adventure — not to mention large wallets — though, this is likely the best way to play the game.
Far Cry Primal's lack of distractions keeps it exciting
The Witness is uplifting and frustrating
Battlefront trades complexity for accessibility
Superfans, roll out! Everyone else, on the other hand ...
'A Knight to Remember' is hampered by some significant issues, but shows promise
Arkham Knight is Batman perfected
Chroma Squad's faults don't detract from its charm
The Old Blood mostly nailed the components that made New Order good, but it doesn't quite manage to capture what made it great.