Code Name S.T.E.A.M.

FairCode Name S.T.E.A.M. header image
68

Top Critic Average

37%

Critics Recommend

IGN
7.9 / 10
Eurogamer
Recommended
Game Rant
2.5 / 5
GamesRadar+
4 / 5
Game Informer
8 / 10
Polygon
3.5 / 10
GameSpot
4 / 10
Hardcore Gamer
4 / 5
Creators: Intelligent Systems, Nintendo
Release Date: Mar 13, 2015 - Nintendo 3DS

Code Name S.T.E.A.M. Review Summary

FairCritic Consensus

Code Name S.T.E.A.M. is not a terrible game according to critics. They say it is a competent strategy game that offers some new ideas, however that it can be rather mundane at times


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Critic Reviews for Code Name S.T.E.A.M.

IGN

7.9 / 10.0
IGN

Code Name STEAM is a strange hybrid of turn-based tactics and action, but its simple mechanics create plenty of head-scratching decisions in single or multiplayer. Carefully selecting my squad and positioning them for maximum effect on the battlefield is tense and satisfying, even when I end up watching my goofy team crumble under a brutal counter attack.

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This is the strangest, most wilful game Intelligent Systems has ever made - and that's part of its greatness.

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'Code Name S.T.E.A.M.'s' biggest strength, its 3D perspective, also leads to its biggest weakness, resulting in gameplay that feels less like a battle and more like an interactive loading screen.

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This fresh take on tactics games adds a bit of steam, folklore, and shooter action to the turn-based combat. Plus, it's hard to pass up the crazy premise of Abe Lincoln fighting aliens.

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I had a blast besting stages, but the game loses momentum with lengthy enemy turns

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Code Name: STEAM is misguided and horrifically dull

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Code Name: S.T.E.A.M. fails to live up to its potential, offering a clunky and frustrating tactical experience.

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Bursting with unpredictability and tactical depth, Code Name: S.T.E.A.M. is a solid debut for Intelligent Systems' latest spin on turn-based strategy.

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