Gunman Clive 2 doesn't last long, as the initial playthrough takes less than two hours, but it's such a consistent, entertaining ride that length isn't a major issue. It feels like a full experience and the end only left me wanting more. Gunman Clive 2 is a fantastic 2D platformer that improves upon the original in just about every single way.
If you're looking for a Mario Party game to play, you're likely better off trying to find Mario Party 9, as that 2012 release features more boards and mini-games than Mario Party 10. The Wii U debut of the series is a big disappointment, with little reason to throw too many celebratory Mario parties to play it.
But everything is something you might want to do in this game, as it is all so much fun to discover. Combat manages to stay fresh over the 50-60 minimum hours required to finish the story, and the story is great at carrying you through any lulls. Xenoblade Chronicles 3D might not be the best version of this modern-day classic, but it's a satisfactory way to play one of the boldest, biggest games in recent memory.
The only real downside to Boxboy is that there are so many ideas that I wish some of them were expanded upon more. Each new mechanic really only gets about a half-dozen levels to shine, and each one is so rich that they might even be able to support their own game. Because of that onslaught of fresh ideas, Boxboy never gets boring, which makes it a fun experience for your 3DS.
Overall, Splatoon makes for an amazing online game, likely the most engaging online experience Nintendo has ever made. The multiplayer, regardless of its lack of voice chat or randomized parties, is sublime, successfully making a shooter that is easy to hop into but tough to master. The single-player might be short and linear, but it's a wonderful change of pace from the frenzy of online play.
Runbow is a top-shelf Wii U eShop game, bringing a wide selection of modes and options that can all be played with a stupid amount of players at once. It's frantic and insane, but in the best way possible. It works best as a party game, but even those just looking for a fun, difficult platformer should get ready to Runbow.
The limitations might be bothersome, but at the end of the day, it doesn't matter because crafting your very own Mario levels makes for an incredible feeling, especially with how easy-to-use the interface is. Super Mario Maker is a supreme early leap into the world of game-making software for Nintendo, and I want to see them make more fascinating games like this, even if I can't place a Charging Chuck on screen.
Skylanders: SuperChargers is just bursting with content, and fortunately, all of it is great fun. If you're invested in the series, SuperChargers is on par, if not better, than the best the series has offered in the past. If you're a newcomer, SuperChargers is a fantastic jumping-on point, as it has the lowest barrier of entry to see the majority of the content. As opposed to past games, which were filled with eight different elemental gates, the only gated story content is with sea and air vehicles. Even factoring out the sea and air segments, SuperChargers is still stellar. The Skylanders series is now into year five and as long as they keep being this entertaining, varied, and lively, then each one should still be worth playing, whether you're 7 or 27 years old.