Albert Lichi
Metro: Last Light Redux is a certifiable successor and a triumph of the creative human spirit that 4A Games displayed during their deplorable working conditions. A quality game that is on par with the likes of Half-Life 2. Bursting with atmosphere, tight controls and stealth mechanics, the only other comparable titles are Wolfenstein: The New Order and the previous game, Metro: 2033 Redux. Highly recommended to anyone who enjoys single-player first person action games, Metro: Last Light Redux should not be missed.
This game is best described as the companion to Metro: Last Light Redux, where users are better off getting the retail compilation. The amount of visual fidelity and craftsmanship displayed in this game is unparalleled considering the lack of budget and absurd working conditions the crew had to endure during its development. It is a testament to the work of 4A Games and visionary Dmitry Glukhovsky.
Too many technical anomalies and unintentional randomised factors can make some attempts unplayable. However, it is legitimately satisfying when able to complete a procedure or accomplish a manoeuvre, thanks, of course, to the gratitude felt when the game does not throw-up all over itself.
Wooden Sen'SeY is not the sum of its parts. Beautiful and polished looking visuals can only take a game so far until some of the questionable elements begin to niggle away at the core package. Neko's latest on Nintendo Wii U eShop shows promise at the start, but the padding, poor pacing, cheap deaths from lack of invincibility frames, and extended moments of boredom from a submarine level hold this game back. It falls short from being truly recommended, as opposed as a game that only the hardest core player would appreciate. Seeing more of what this development team can achieve would be interesting, seeing as how it clearly does know what it is doing for the most part.