Zombie Driver: Immortal Edition is an amusing distraction that is elevated thanks to the generous amounts of unlockable content. The main campaign will never get anyone emotionally invested, but then why would anyone hope to care about characters in something titled Zombie Driver? The developers knew exactly who their audience is. This is pure zombie schlock for people who are fans of the Splatterhouse games. An unapologetically gory, arcade-like experience.
Leaping in Travis Strikes Again has a bit of stickiness to it which is not the best way to negotiate narrow platforms with bottomless pits. Thankfully these do not occur frequently enough and they are still not the worst platforming found in the indie scene. They just stick out because everything else is just so enjoyable.
Planescape: Torment and Icewind Dale: Enhanced Editions on Switch is incredibly dense. These are enormous and very long journeys to experience, and they have a substantial initial barrier to them that might put off newcomers.
Death's Gambit is a substantial entry into the souls-like genre, even if it is very derivative. Some of the ways it was "inspired" by Dark Souls feel a bit dangerously too close at times. It does enough to make itself unique, and it does bring some new ideas to the table that will absolutely tickle fans of this genre. Don't expect Hollow Knight levels of polish or content; this is more closer to Salt and Sanctuary in terms of quality, but with a more refined art style.