Chris Leebody


92 games reviewed
74.7 average score
80 median score
65.2% of games recommended
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7 / 10 - KryptCrawler
Feb 8, 2018

It is definitely worth a buy for nothing else than enjoying an old school dungeon crawler within a unique style.

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9 / 10 - Sairento VR
Feb 5, 2018

Sariento VR is one of the most impressive VR titles in many ways. From the technical standpoint, with the graphics and engine stability, to the movement system (which is a pure thrill) right through to the sounds of the weaponry, which really make everything come to life. There are a few titles that mix some of the acrobatic movement and bullet-time mechanics separately but none have combined them so well and in such a complete package. This is one of the first VR titles on the market that could be reasonably described as a true AAA VR experience, with an addictive gameplay loop of missions offering plenty of rewards and a voiced campaign. Best of all, it might be a first class title but developer Mixed Realms has delivered on a budget price of £22.99. For VR owners, this is a must buy.

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Feb 4, 2018

For a budget title, Headmaster is definitely worth a buy and is great at demonstrating some of the best aspects of VR. Certainly this is not the most epic of the medium, but what it does provide is an addictive pick-up-and-play style of game that is always welcome on any gaming apparel or add-on like VR. Very solid graphically, as well as being humorous, and underpinned with a realistic physics engine, Headmaster is a good introduction into VR for developer Frame Interactive. Hopefully, it now follows this up with some more great ideas using this as a base.

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For the very modest price of this first chapter of the Stories DLC, it is hard to criticise. Starting at $1.99, or the season pass for $4.99, there is plenty of content here to entice fans who may have set This War of Mine down to pick it back up again. Hopefully, the rest of the stories match up to the quality on show here in terms of the narrative of the protagonist, Adam, and his journey to save his daughter and escape the besieged city. The same compelling gameplay, graphics and sound from back in 2014 remain, and placed on top is the forward momentum that a story brings.

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Nov 9, 2017

At its heart, Football Manager 2018 remains a compelling experience, delivering rollercoaster highs of conquering the world while battling the agonising lows of relegation and sackings. The problem is the first signs of weariness are really starting to show themselves in this year's edition. It is like an ageing star in the twilight of their career; more than previously, there is a lack of genuine innovation from a team of developers who are held up to an exceptionally high standard. For sure, there are some welcome additions; the performance of the 3D match engine, alongside the revamps of scouting and medical teams, for instance, show that Sports Interactive does take refinement seriously. However, the continuing focus on the aspects most fans of the series find the most tiresome - the social media and player conversations - portray a worrying trend of the wrong path being pursued. The fundamental strengths of Football Manager remain, yet it seems a better strategy these days is possibly to pick up the title every two seasons for the best 'bang for buck' factor. For the annual buyer, this year's might prove a tougher pill to swallow and could well be deserving of one mark lower.

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Oct 13, 2017

This is an experience that needs to be discovered and savoured by any PC gamer, but especially any role-playing fan.

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5 / 10 - Detached
Jul 25, 2017

Detached is a tricky experience to make an individual conclusion on and the verdict given might not reflect what a lot of people may feel when they experience it themselves. As with so many VR titles, and as referenced above, the physical experience of the title reflects a lot of what shapes the opinion. Some people are better versed to cope with the demands that the movement and physics place on them. It is also fair to give props to Anshar Studios for taking a risk like this and not compromising on their vision. For some, that will give them a lot of goodwill. However, even accepting this debate, it still stands true that the experience of Detached is only ever compelling in a few all-too-fleeting moments, and the full potential is yet to be unlocked.

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May 20, 2017

Has-Been Heroes delivers an excellent challenge for the player and provides the perfect blend of tension and enjoyment. The combat mechanic definitely manages to be both welcoming for newer players, while still providing scope for tactical and strategic decisions through the use of spells, combined with good lane placement. There is not a lot of focus given to creating an epic memorable quest, and sometimes luck plays too big a part in victory - but this is a minor quibble when the main entertainment comes from the gameplay, which is challenging, but rewarding, both in personal rewards and tangible unlockable rewards. For a fairly modest price there is an abundance of content on offer, and with the potential for portable play it is unsurprising a Nintendo Switch port was developed alongside the Steam release.

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Virtual Rides 3 doesn't do anything majorly wrong, and it strikes the right tone in creating a realistic portrayal of a theme park or fairground. The issue is that sometimes a mere tone isn't enough and there has to be another few layers on top. The VR experience is on point generally, but the optimisation could use work, and there are a good few rough edges visually that could do with extra care. Additionally, there is not a great deal of content, with only the barebones existing; admittedly, though, genre enthusiasts possibly are not too concerned and appreciate the detail in ride operation. Ultimately, this is a perfectly reasonable budget title at a modest price, but doesn't reach beyond that.

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Jan 17, 2017

The real trick of making a game work in this style is to ground it in some sense of normality. Where the Musou series excels, and indeed how it has survived for such a long time, is that for all the Japanese humour and charm, the core story is a simple one of warring kingdoms fighting battles. It is awesome when a story doesn't hold back on its vision and complexity and does not abandon its world. However, Fate/Extella: The Umbral Star gets lost in this vision at the expense of its Western audience. With that said, where it does succeed is in making a fun, if forgettable, action title that has plenty of content to work through, even if it does tend to get a little predictable and stale after the first few hours. There is definitely something to work on here for future titles, though, and it is great to see the Warriors style reimagined by another developer.

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9 / 10 - SUPERHOT (VR)
Dec 22, 2016

Superhot on its own was already a rich, memorable title that presented something different to the genre. This VR expansion takes that up a notch or ten. It really is like stepping inside an action movie. The level of immersion is second to none, but more important is the level of fun, which throws as many dangerous scenarios and enemies as it can and asks, "How will you stop us?" It is hard not to rise to the challenge—and don't be surprised if a lot of the office furniture is crashing down as those bullets are dodged and intercepted. This is a virtual power fantasy in all the best ways.

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6 / 10 - Maize
Dec 1, 2016

Maize is an example of the age-old debate in gaming around gameplay versus story. In this case, it is so hard to discount the gameplay aspect. The great implementation of the plot and the unique story, on top of the brilliant portrayal of the cast and the general charming vibe, is sure to please young and old. What lets it down is that all this is balanced against a rather high cost considering the very modest length of the adventure, which doesn't offer any real replayability. Additionally, the lack of challenge means things feel extremely linear and the length is even further eroded. Maize is a definite pick up… when it is on sale, that is.

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Nov 29, 2016

Some may be put off by the lack of any single player content, and exclusively co-op multiplayer experiences do have their detractors. However, Killing Floor 2 does what it does so well, that it is hard not to recommend it, especially as it is not the most expensive title on the market. It looks and sounds great, and it has a raft of community enhancements and developer updates/content. There are a few little niggleshere and there, but for shooter and zombie fans, it is surely one to pick up.

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Nov 22, 2016

Dragon Ball: Xenoverse 2 is a pleasing improvement over the original. There are some welcome character additions, such as Turles and Zarbon, which flesh out some previously missing content, but it is a story, despite being set two years after the first game, that remains largely the same. However, the additions of some alternative battle conditions, such as having to search and protect the Dragon Balls, prevents every fight devolving into the same pattern. The PC version alleviates some issues with regards to the loading times, but then introduces others in the form of the sparse online community. Dragon Ball: Xenoverse 2 is a good fighter, but could do with some further training to become the elite warrior it should be.

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9 / 10 - XCOM 2
Nov 16, 2016

XCOM 2 delivers an excellent port to the PS4. It has been cleverly designed to take advantage of a gamepad and this alleviates many potential concerns. Below this lays an experience that is unrivalled when it comes to strategy titles, particularly on console. The constant feeling of 'backs against the wall,' with scant resources and war decisions to be made, conveys a constant feeling of tension, which only serves to enhance the story of guerrilla resistance. Of course, with the permanent death mechanic, the tales of battle with much loved soldiers are rich for sharing between friends as a badge of honour and craft a memorable experience, living long after the game is finished—which, of course, is not a short one, by any means, providing the substantial difficulty is not a turn-off.

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4 / 10 - Alice VR
Nov 15, 2016

The fact that there are a number of quirks still to work out with this kind of title is not really a surprise. This is a new medium; the early adopters are jumping on a virtual reality journey that will take many years to realise its full potential. That said, developers have a responsibility to do everything they can to make the experience as smooth and rewarding as possible. Alice VR fails to do this, with a movement setup that does nothing to persuade the player to endure the discomfort. For the price, if being judged as a non-VR title, the content and quality is extremely lacking. It is only the natural immersion that VR brings that elevates the experience. There is a very pleasant looking world here, and the outside sections are the best bits, but that alone isn't enough - gameplay is still paramount.

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Nov 4, 2016

The thing about Civilization VI is that there is so much content, that a traditional review struggles to do it justice. The number of units on show, the diversity in buildings, the research tree, the choice over governmental direction and the bonus this gives; it is honestly a title that is best experienced first hand and delved into in the deepest possible way. It is definitely the most fulfilling and enjoyable Civilization to date, and with Firaxis tendency to add expansions and updates to their products, it can only get better from this point onward. Some irritating issues do exist, such as religion and some slight AI deficiencies, but these are minor complaints in a title that is so easy to get addicted to that it is scary. The strategy crown remains with Sid Meier, and it is hard to see any challengers conquering his empire in the near future.

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Sep 14, 2016

The Final Station is a short and ultimately unsatisfying, uncreative journey. It is a short trip, sitting at around four hours to completion, with no incentive for additional exploration or replays. It is priced a reasonably modest rate, to reflect this playtime and that is possibly what turns what may have been a sour experience into a forgettable one. The gunplay on show is fairly entertaining and the game looks interesting enough, but each of the stations do not present enough challenge or lore to make them rewarding or memorable.

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7 / 10 - Battleborn
Aug 22, 2016

There is no doubt that at its best Battleborn is a very fun game. It is a colourful delight and the visuals really pop amongst the chaos of flashing lights, explosions, and movement. The characters are all quite memorable and well designed, with humorous charismatic touches to their personalities. Not to mention it is a fine shooter in its own right. The disappointment is that a lot of the experience lacks a certain polish that would have really taken it to the next level.

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Divinity: Original Sin Enhanced Edition is an enhanced version of what was already a monumental RPG. With this release on home consoles, everybody now has the chance to enjoy what is one of the generation's best games. It does so many things that other RPGs do not, allowing more freedom to explore, fight, and build a character on the player's terms. The story here is neither revolutionary nor the best one seen in this genre. However, it is what is around the story that makes it such a compelling experience. An incredibly interesting battle system, great dialogue and general narrative development launch the title into the top tier. The fully voiced characters are the cherry on the cake. This is a AAA-level experience with a 60 hour adventure created using indie money, and that is one of the biggest compliments you can give to a developer and a game.

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