Adam Standing
Coming from the developers of Trine I expected a little more quality from Shadwen, the uninteresting environments echo the bland characters and gameplay that evolves too slowly. A level editor and mod support will give it some longevity and you might find some enjoyment from making a purely non-violent run through the game. But even the extra items couldn’t spice it up enough for me to find Shadwen anything other than a passing curio.
The potential was there for something truly special along the lines of Limbo or even perhaps ICO with your immobile brother, but there ended up not being enough reasons to care for the game or the characters within it. Nowhere Studios have an artistic eye that spoke in a unique and moving way to me at first but the technical problems voided that emotional connection and Monochroma ended up being a slog rather than a joy.
Unless torturing your reflexive skills and muscle memory is a turn-on then Infinity Runner may be better left on the Steam shelf until it re-emerges onto a portable device. Either that or just run into a field of hungry cows and run like you've never run before - that's a real first-person endless runner experience.
It means that for all Whispering Willows' atmosphere it can't deliver what it sets out to achieve. I don't often say games need to be longer but here, the experience needs more locations, more detail and more time to fill out its fiction to be able to tackle the themes it wants to tell.