Ben Skipper
Ben Skipper's Reviews
Neither evolutionary nor revolutionary, Ratchet and Clank is gorgeous trip back down memory lane that reinvigorates a passion for a genre which never really should have gone away. Hopefully it paves the way for the future of the series on PS4, even if the film proves not to be successful.
When Star Wars Battlefront first launched it was criticised for lacking maps. DICE has done a great deal to address this in free updates (to date, three new large scale maps and one small), putting rest to any notion that these paid expansions are a cynical cash-in. It may not be exactly what people want – that's sure to come later – but the Outer Rim DLC offers a good package for fans of a game once criticised for not having longevity, but which on this evidence has a bright and long future.
After a decade of uncertainty for the Hitman series, and one sizeable misstep, Hitman 2016 is nothing short of a triumph in terms of being a course correction. Purely in terms of gameplay it is perhaps the best the series has ever been, so what will define this latest Hitman is how IOI handle the remaining episodes, and smooth out the glaring problems with server connectivity and load times.
Unravel is an ode to cherished memories, but doesn't create any of its own. It is gorgeous to look at and listen to, but its repetitive, sometimes laborious and frustrating, puzzles undermine the game's relaxed tone without offering much in the way of a challenge.
Firewatch is a simple game that tells a simple, far from impactful, tale, which approaches greatness thanks to superb writing, acting and design work. Gameplay is kept light and straightforward, but is always engaging – befitting a game that revels in the unique storytelling potential of games. This is a new studio's debut title, but it bears the quality of a product made by a team of veterans who have a great deal more to offer.
In Oxenfree, Night School Studios has used simple mechanics to great effect establishing and building on its small cast of characters, and keeping players engaged with its creepy tale of paranormal dread. It's a shame then that it doesn't quite stick the landing, seeming to rush to its conclusion without offering a sufficient pay-off. A small number of minor (dialogue for the wrong character playing) and major (two complete crashes) glitches also hold it back. It's undoubtedly a stylish and unique game however, that we hope does its part to usher in a wave of games that take a similar approach to storytelling.
WWE 2K16 is the best WWE game for a while, but largely by default. Every successful tweak to the gameplay edges it closer to the license's former greatness, and makes this particular entry a fun multi-player wrestling game for a short time at least. Eventually however its limitations present themselves and – like the real thing – you're left frustrated that not enough has changed.
Star Wars Battlefront is a work of remarkable craftsmanship from developers DICE, and it being a more casual shooter is exactly what the game needed to be to find its place in the crowded online shooter market. There should be more on offer, particularly when it comes to single player modes, but in short bursts Battlefront is a force to be reckoned with.
With Rise of the Tomb Raider, Crystal Dynamics has made a stellar sequel, but hasn't yet reached the full potential glimpsed in 2013's reboot. It is visually fabulous, boasting stunning environments, and improves the core exploration and combat gameplay, but there's still room to improve further. With even bigger open worlds, dialled down violence and a stronger script, the inevitable next instalment could really be special. There's no doubt that Crystal Dynamics deserves the chance to make that happen.
You can certainly see a learning curve with 343 Industries. With Halo 5 their clear understanding of the series has yielded a great game, but not the classic they're capable of making.
Dontnod brings one of the best video game stories in years to a tense, powerful and satisfying conclusion. Life Is Strange has been a triumph. The surprise game of 2015.
Super Mario Maker offers an exquisite tool for creating new platforming memories. It realises a dream Mario fans have had for 30 years, but a lack of checkpoints and a skewed course browser that favours levels requiring little effort from players holds the game back from true greatness.
With The Phantom Pain Hideo Kojima has realised his Metal Gear dream.
Stealth hasn't felt this good, this pure, since Mark of the Ninja. Volume is tightly-designed and lovingly-crafted vivacious fun.
One of the better remakes of recent years, stifled slightly by bugs that should be squished in future patches. The signs are good for Gears under The Coalition.
Dontnod has something truly special here. All they have to do now is finish on a high.
An enormously enjoyable bit of fun for the summer months. A multiplayer cult classic in waiting.
One of the greatest video games ever made. A masterpiece.
Regular jarring difficulty spikes sap the joy from this otherwise colourful and inventive platformer.
Playing as Batman has never felt better, but Rocksteady's kitchen sink approach gets in the way. A textbook example of why less is more.