Because it's so different from the past games, the fact that it comes under the Steamworld umbrella is a bit jarring, but the whole Western cowboy theme fits in nicely with the game. The already great storyline is complimented very well by the dark-and-gritty atmosphere, and the beautiful visuals. Just like Dig, Heist can prove to be very addicting, primarily because it's so frustrating. But that is the beauty of it all; it forces you to learn right from wrong on your own, and it makes you better for it. Image & Form has done a great job with their hybrid title. Nothing really seems out of place, and it's something that I would love to see them continue in the near future.
Just because it's simplified, doesn't mean that it's a simple game, mind you. After all, you are trying to become the new King; of course it won't be simple. That's what makes this title so charming. With its pleasant visuals and nice soundtrack to back it up, Nostatic Software has cooked up a nice little retro adventure that's definitely worth the more than generous $1.99 price-tag.
Valve shook up the puzzle genre with the critically acclaimed Portal and its even better sequel Portal 2. With that precedent set, Toxic Games did their homework in an effort to capture a similar feel with their literally out-of-this-world puzzle-title, Q.U.B.E Director's Cut. With this newly-released version, the game has finally made its way to the Wii U. With a new-story elements and various other improvements, how does this interstellar brain-twister hold up?
Even though it's great that the game is identical to all of the other versions, it still could have been so much better if they actually went ahead and used the console's unique features. With that said, if you don't already have Minecraft, it's really up to you to decide if you want to shoot for the Wii U Edition or not.
Indie games are certainly very unique. Since the majority of the studios behind these titles are very small, the developers are free to come up with any idea and execute it as they see fit. After all, it is their creation. With that in mind, I'm not one to knock anyone's creative ability; however, I will say that there are some things that are better left as more of an inside joke than an actual public release, and that's exactly how I feel about STARWHAL .