Alice Bell
A cyberpunk exploration of humanity, manipulation and getting tanked, The Red Strings club is lovely and melancholy and well worth a look.
This long standing series makes an outrageously good current gen debut. The size and scope of the environments, and the monsters in them, is awe inspiring, making Monster Hunter: World a true (lizard) king of games.
More online testing to be done, but so far Dragon Ball FighterZ is indeed pretty... super
If you like cats and you like visual novel dating sims then you will 100% like Purrfect Date.
Life is Strange: Before the Storm, despite a great second episode, ends feeling rushed and loses the focus on Chloe and Rachel's relationship.
Reigns: Her Majesty manages to defy a lot of your expectations, and will keep adding more surprising cards into its deck as you play.
A good core game of cool Star Wars battles on fun and interesting maps is bogged down by clumsy, convoluted progression systems, and the single player is interesting but unfinished.
Assassin's Creed Origins has vastly improved combat and an astoundingly beautiful world to explore, but it felt a little afraid of going all in with its new direction.
ELEX is a mixed bag so far, and that 'so far' refers to the starting area. The game density plus a min-max stats system means I haven't got further yet.
Some monstrously lovely set pieces are let down by a bit too much padding, some broken mechanics, and an overwrought story.
It's a shame the story is so strangely paced, but you hardly need it. Fortress Assaults are great set pieces, and there's a lot of fun to be had with the upgraded Nemesis System alone.
A well put together action puzzler, Figment has truly outstanding musical work. It'd be a great game to discover with children, but you'd probably need one to get the most out of it.
Marvel vs. Capcom: Infinite is, like football, a game of two halves. The actual fighting half, which is arguably the more critical 50% anyway, is fun and exciting. The other half is a bit confusing.
I might not have enjoyed it quite as perfectly as Dishonored 2, but Death of the Outsider is a fittingly melancholy way to wrap up a story arc I've loved. The Empire of the Isles is a strange and exquisitely horrible world, and this entry is no different.
Marked improvements in style and story, coupled with Bungie's always excellent shooting, make this continued space epic a winner. But that never ending grind, though...
Knack 2 doesn't have exactly the same problems as Knack, it's just moved things into different places and ended up mostly the same. Which is at least emblematic of Knack himself, I suppose.
The Last Day of June is an emotional, gentle puzzle, where you must live one sunny afternoon over and over again to try and avert tragedy. It doesn't feel especially new, but it'll still probably make you a bit teary.
Life is Strange: Before the Storm is off to a not unpromising start, but it feels like Chloe and the game are both still finding their feet.
A smart series of puzzling occult cases, The Darkside Detective has a very distinct sense of humour that you'll either love or hate.
The Lost Legacy is proof that there's still life in Uncharted, though it'll need to break out of it's own formula a bit in the future. Chloe and Nadine could do that for the series. You just have to let them